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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
Read 43264 times  

67435b011c7a5bluemess

Re: Re: SS2 Blue Mod Manager
67435b011c80b
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

67435b011c8b8OneofTheMany

Re: Re: SS2 Blue Mod Manager
67435b011c911
Ahh, excellent :)

67435b011c99cbluemess

Re: Re: SS2 Blue Mod Manager
67435b011c9e8
Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
67435b011cba3
We all love improvements! ;)

67435b011cc30OneofTheMany

Re: Re: SS2 Blue Mod Manager
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Yes we do! :D

67435b011cd22bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

67435b011ce30bluemess

Re: Re: SS2 Blue Mod Manager
67435b011ce83
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

67435b011cfa1voodoo47

Re: Re: SS2 Blue Mod Manager
67435b011d032
ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

67435b011d0d5bluemess

Re: Re: SS2 Blue Mod Manager
67435b011d123
Ok, will look into it.
Acknowledged by: voodoo47

67435b011d1bbbluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

67435b011d29cvoodoo47

Re: Re: SS2 Blue Mod Manager
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well that was bloody fast. will test tomorrow (technically today, as always).

67435b011d56cPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

67435b011d7f5bluemess

Re: Re: SS2 Blue Mod Manager
67435b011d846
This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

67435b011d8daPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

67435b011d9b7voodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

67435b011daa8bluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
67435b011dd67
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
67435b011de67
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

67435b011df1bbluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

67435b011e119Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

67435b011e248bluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

[bg.png expired]

67435b011e317Primitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
67435b011e46d
I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


Also... Woohoo, I see my name on there!

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