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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
Read 43261 times  

674359e9342dfbluemess

Re: Re: SS2 Blue Mod Manager
674359e93435a
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

674359e934429OneofTheMany

Re: Re: SS2 Blue Mod Manager
674359e93449a
Ahh, excellent :)

674359e93453abluemess

Re: Re: SS2 Blue Mod Manager
674359e93458a
Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
674359e9347d3
We all love improvements! ;)

674359e934874OneofTheMany

Re: Re: SS2 Blue Mod Manager
674359e9348c4
Yes we do! :D

674359e93496abluemess

Re: Re: SS2 Blue Mod Manager
674359e9349bb
Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

674359e934a94bluemess

Re: Re: SS2 Blue Mod Manager
674359e934ae2
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

674359e934c02voodoo47

Re: Re: SS2 Blue Mod Manager
674359e934c53
ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

674359e934ce0bluemess

Re: Re: SS2 Blue Mod Manager
674359e934d2c
Ok, will look into it.
Acknowledged by: voodoo47

674359e934dccbluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

674359e934ee8voodoo47

Re: Re: SS2 Blue Mod Manager
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well that was bloody fast. will test tomorrow (technically today, as always).

674359e9352baPrimitive Primate

Re: Re: SS2 Blue Mod Manager
674359e935314
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

674359e9355d4bluemess

Re: Re: SS2 Blue Mod Manager
674359e935639
This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

674359e9356ebPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

674359e9357d4voodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

674359e9358ccbluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
674359e935c52
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
674359e935de7
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

674359e935ec3bluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

674359e9360abPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

674359e93621ebluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

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674359e936309Primitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
674359e936493
I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


Also... Woohoo, I see my name on there!

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