67429c43d076c

67429c43d224c
1 Guest is here.
 

Topic: System Shock 2 /Let's play/zeroclockgaming Read 2458 times  

67429c43d302bZylonBane

67429c43d3077
Does he never figure out the query cursor?

And he apparently doesn't know that mantling is a thing.

67429c43d315fvoodoo47

67429c43d31af
https://youtu.be/7FI89Qvjw9g?t=14652

"even using the tool requires basic knowledge of how to do it" well yes, that is how tools (of any kind) work. also, how many hours until weapon unload is figured out, I wonder.

67429c43d324dZylonBane

67429c43d329a
Was he chugging down alcohol? As a psi player?

67429c43d3340voodoo47

67429c43d3389
yep. all the time. didn't realize this was killing his psi points, but to be fair, they were 0 most of the time anyway.

67429c43d3420ZylonBane

67429c43d3467
I can't believe he reverted to an earlier save after an encounter with ONE wrench hybrid. My god he sucks.

67429c43d350avoodoo47

67429c43d3552
yeah, some savescumming going on, but you know, first time player choosing psi. he did figure out a workable way through the eng1 security strongpoint fairly quickly (cryo+leaning) - only died about a dozen of times.

67429c43d35f6voodoo47

67429c43d3641
actually watching the livestream of the second video right now, he somehow managed to enable the software mode.

67429c43d37c9voodoo47

67429c43d3811
doubtful. he was trying to change cam_ext settings to get gamma working better, I'm guessing he managed to change more than he bargained for.

67429c43d38adZylonBane

67429c43d38f4
I shouldn't have clicked on that stream. He is the god of not paying attention. He doesn't even realize that he already found the cargo bay access card.

67429c43d399dvoodoo47

67429c43d3a0b
yeah. but to be fair, it's been a while since the last stream. also, no actual idea what he did to make the game look like that.

at about 1:30, protodroids seem to be blowing up all by themselves when offscreen?
« Last Edit: 20. November 2021, 20:37:21 by voodoo47 »

67429c43d3b08ZylonBane

67429c43d3b54
If only this guy was using SCP, he wouldn't have gotten the objective to install the toxin in the regulators before it was actually possible to do so.

Still doesn't know how to view object descriptions.

Still hasn't figured out that there's a hotkey for switching ammo type.

Wonders why things are weird colors when he has gamma AND bloom cranked all the way up.
« Last Edit: 20. November 2021, 22:49:32 by ZylonBane »

67429c43d3bf2voodoo47

67429c43d3c3b
I think the fix is a bit too complex for the GOG/steam build. anyway, threw some advice around, probably saving him a hour or two of pure suffering.

67429c43d3e87ZylonBane

67429c43d3edf
I think the fix is a bit too complex for the GOG/steam build.
Good. The vanilla build is supposed to be as vanilla as possible, not "SCP Lite".

67429c43d3f93voodoo47

67429c43d3fdf
yeah. whoever wants silky smooth, will have to go get the real deal.


also currently, as far as I can tell, he has bloom on, FSAA off, and filtering off. I don't even.

67429c43d40a0voodoo47

67429c43d40e9
fun moment - he is going to use SFG for the first time, and it's on a turret, and I'm thinking haha, that's not going to work. but it does - completely forgot I've fixed this in the GOG/steam build.

//also this is the only LP in existence where the player is using a SFG in a serious manner. all sins are forgiven.
« Last Edit: 04. December 2021, 22:17:53 by voodoo47 »

67429c43d4456RoSoDude

67429c43d44a9
For some reason the turrets in the room with the first recharger get stunned indefinitely with the Stasis Field Generator (at least in SCP), no other turret works like that to my knowledge.

67429c43d4562voodoo47

67429c43d45b1
just checked, no they don't, at least not with just SCP active (I'm on beta5, but that shouldn't make any difference). there is no reason why this should be happening - are other mods involved?

67429c43d4678RoSoDude

67429c43d46c7
I'll have to check. It was with my SS2-RSD mod active and some others like Repairman etc. but since I didn't fundamentally change anything about the SFG (just its placement in the heavy skill and some stats) or those turrets I figured it wasn't on me.

67429c43d47a1voodoo47

67429c43d47eb
I'm not aware of any way of making the stun permanent by accident - it's basically "if the AI has stun vulnerability, a metaprop will be added onto it when hit by the SFG beam, the script on the metaprop will lock it down, then the metaprop will remove itself". to make it permanent, some source would have to keep stimming the turret, afaik.

anyway, same deal as always - keep disabling mods one by one until the problem goes away.
1 Guest is here.
That part of the code was extremely elegant. Shodan eviscerated it.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67429c43d527e