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Interesting, didn't know it was coming to consoles. I wonder if SS1EE might?
The Doom console ports were a real mixed bag. None (to my knowledge) ran at a good framerate, and you couldn't play in fullscreen.
as already mentioned a couple of times, NDS has to make the beast that is fully modded SS2 run on KEX with only the vanilla source available (as far as we know). not an easy task - I don't think they have the luxury of fooling around with noncritical additions.
It was likely due to FPS games being considered crap on consoles until Goldeneye came out on the N64. That was the game changer.
This is fake news and revisionist history. Goldeneye is also worse than almost every FPS that was released prior. This dumb shit needs to stop, it's all over the internet.Consoles at that point in time had competent versions of some of the very best PC shooters (Doom, Duke Nukem 3D), as well as some nice far superior (to GE) shooters of their own (Turok, Alien Trilogy, Doom 64).
Doom on the earlier consoles was quite crap, up until the ps1 port.
I remember being quite impressed by Goldeneye. The multiplayer was and still is superb. Doom on the earlier consoles was quite crap, up until the ps1 port. I wasnt that impressed with console FPS games (besides Goldeneye) until the ps2 to ps3 generations. Red Faction and Medal of Honor Frontline were fantastic on ps2, and then later Resistance series and The Darkness on the ps3 are great even today.
So you hate classic FPS with actual gameplay but love two wep limit "realism" shooting gallery FPS that barely qualifies as a game. Thanks for clarifying.