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RocketManDude, I wish I was alive when people used them. I'd love to lug around a pocket ISM Model Router with me everywhere.
Figgis, I'm not interested in multiplayer personally, but I like the look of your menu mod to skip the assignment videos at the start of the game. Is this mod safe to use with other mods, or will it clash or break some of them, do you (or anyone else ) know?
Problem 1: The player cap.Despite the player cap technically being 4, it seems impossible to get a game going with more than 3: whenever the 4th joins, someone else gets kicked out of the lobby. While it defaults to 4, nothing seems to actually be hard-wired to it being 4, so it can be easily changed.The value can be found at offset 0x2E121 into ss2.exe and changed from 04 to a larger number, such as 0A. The same limit value is at offset 0x2F440 in Thief2MP.exe.After changing it to 5 I've discovered that now 4 people can get into the lobby and the 5th player joining triggers the same bug described above. I suppose the "solution" is to just set it to N+1, where N is the desired player cap. The same seems to apply to Thief 2.