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You're allowed to like the game and I don't think you ought to be antagonized because of it. So far people have been raising points that are at least common enough that they're not off the wall but if you don't agree, things could go downhill. Especially since your rebuttal is to pick every point made and to say, As for X being Y, X is not Y! and leaving it there. Again, it's ok if you like the game the way it is but you'd get a better response if you could explain why a given point being made is invalid in your opinion, since a lot of us feel these things viscerally and can also justify the feelings logically.
I know. It'll probably get moved but don't worry about that. If I pissed you off I'm sorry. I was taking a few shots at the game and having fun with it at a point (because admittedly I laughed out loud a few times in the heat of battle, things looked so ridiculous) but now it seems you're the target instead of the game, which wasn't intentional. I just don't want you feeling slighted or anything. It's just a game and whether it's good or not to any of us, we should be able to laugh about it right? I think it would be a good idea for you to develop your points more in depth rather than in breadth is all. That would improve the pacing of the dialogue and keep tempers lower.
Anyway, getting more on topic, these pick ups are in the demo but IDK what they do
I mean they tried it during development but according to them it didn't work for what they wanted, you'd know that if you bothered to finish what I wrote
You said nothing about development.
Xkilljoy98No idea. Perhaps they are saving it for level security 3, or they ran and updated the demo just to show off and nothing else?
frankly I never cared enough to wonder or ask the question, somethings are just there for gameplay
Hmm maybe, I guess we shall see when the game comes out or if they do another demo update
You do know that you can multi-quote within the 1 post right?
Well this is a forum not discord. Completely different medium.
To a point. For example take Doom 3's flashlight. It may have made sense from a gameplay perspective to not allow the player to use the torch and a gun at the same time. But player response was negative, maybe in part because it's silly to think that a space marine would be in that situation, that they can't at least just use some duct tape or whatever. You have to maintain suspension of disbelief. So fans made a "duct tape" mod, and in the official re-release the limitation was changed.
Yeah I did, maybe I didn't use that word but that is what I meant.
The Flashlight was one of the few interesting things Doom 3 did. I initially didn't like it either, but I stuck with it with an open mind and eventually grew to love it, because light became a worthwhile resource, which was interesting.
Let me guess... not being able to shoot and hold a flashlight at the same time put you in "the fun zone".
It's a doom game so I'm not trying to liken it to SS2 precisely. But playing it, it was the only game that made me feel like I was playing something made by the same people. The logs were excellently written and voiced. The atmosphere was foreboding and techy. The use of lighting and sound was on point. The level of interactivity was fluent and rich. All things that pulled me into the game. If it was half-baked they fooled me. Maybe I'm easily fooled but I've played games out there that managed to pull off a lot with a little (such as Derelict or Penumbra).