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Ooh, or how about a hybrid with no head who carries bombs in each hand while running at you screaming?
...outside of hacking, there's no real easy way to bypass [Deus Ex] cameras without spending resources.
From the sawed off?
Uh, no. From the sniper rifle.
I have recently been thinking more and more
You're wasting ultra-rare 3006 ammo on cameras?
Let's say destroying 1 camera requires:● 3 or 4 standard bullets / 1 or 2 ap round● 3 or 4 standard shotgun slugs● 2 lasgun overcharge ● 2 frag or prox / 1 emp / 1 disruption grenade(s) etc.
THEN it would be interesting to additionally send to each destroyed camera: at least 1 maintenance droid and / or protocol droids - to simulate that xerxes thinks camera has failed and / or wants to get them repaired.And also send swarms of stronger enemies as the game progresses to location wherever a camera is destroyed.. send swaths of protocol droids / assassins / multiple maintenance or other droids etc. on later decks. As opposed to permanently enhance threat level / upping enemy population - because i think this is a too unforgivable punishment - just resulting in tempting players to reload savestate.Wouldn't this be deterrence enough for all players to mostly avoid destroying cameras whilst keeping it realistic / believable?i think there is great game-loop potential in this waiting to be unlocked...
Yes, yes... maybe you are right indeed. Settings for destroying cameras were already far too extreme imo: After dumping 9 AP rounds (!) into 1 camera to no avail (!!!) i have changed AP round factor or whatever it is called in the dml from 0.50 to 1.75. Now it takes exactly 3 AP shots to take 1 camera down. Combined with standard weapon special ammo 50 % reduction mod i think now this is absolutely spot on. 🍸 🍾 ✔No more possible to mindlessly destroying every & each camera - but keeping it plausible/immersive.Like this it seems well balanced now. Btw i have 51 mods running at the same time now - it all seems to work just fine - will download silent or 'lonely shock' soon as well.. :3
*Cues