66ee186494d65

66ee186495669
1 Guest is here.
 

Topic: SS1 EE Bugs/differences with original Read 795 times  

66ee186495ad6
I found one bug in SS1 EE:

In original version if you throw items into elevator they are moved outside of the elevator door when you change the level.
In EE the items disappear.

In the source code it is handled by "elevator_janitor_run" function in OBJUSE.C
There is another similar code under ELEVATOR_PACKRAT define that seems to save the objects in memory. I don't think that code is used in the original.
66ee186495c5f
Also the random number generator from the computer nodes is broken, and it results in the same code every time.

The screens in the lobby of deck 6 are stuck with the same picture, not showing the codes.

Your name:
This box must be left blank:

How can you challenge a perfect, immortal ____? (Fill in the missing word):
1 Guest is here.
One Cabinet wife has been blamed for financial mismanagement at her husband’s agency.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66ee186498e23