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Only bug I noticed is that the hatch leading to the core in eng1 doesn't work while running this new script? As in, the buttons does nothing and the hatch won't open.
just for fun, try to edit scpScript.nut, find !ShockGame.CheckLocked and delete the !, save and see whether that gets the hatch going again.
For the love of god.There is no issue. The script sent was ONLY for testing the invisibility fix, not playing the entire game.
I've seen more than a few first-time SS2 players pick OSA because of course psi powers are like so totally cool man, and subsequently have a terrible time. I wonder if it would be overkill to, when players approach the OSA tunnel, pop up an onscreen message something like "Warning, not recommended for inexperienced players."Maybe even expand this to a popup for every service, since this area can be frustratingly cryptic for first-time players. Like if you approach the Navy tunnel, you'd get something like "Enlist in the Navy for a career focused on technical skills." Marines would get "Enlist in the Marines for a career focused on weapons." or whatever. Sure this sort of thing seems obvious to us, but at this point the game hasn't straight up said it, and character creation is the last place you want to be coy with the player.
Okay, how about these. Note that I've deliberately tried to keep these as short as possible because HUD message text is only visible for a few seconds, and because the longer any text is, the more likely people won't even bother reading it.Navy: "Enlist in the Navy to focus on technical skills."Marines: "Enlist in the Marines to focus on weapon skills."OSA: "Enlist in the OSA to focus on psionic skills. Not recommended for inexperienced players."