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Y'know, I think maybe the SS2 Mod Manager should have two categories of conflict warnings-- a low-priority warning for asset mods like sound and graphics that usually play well together, and a high-priority warning for things like strings and gamesys files that will seriously mess things up.
I'm planning to make final release of mod manager in next month so if you have any bugs to report, please put them in this thread.
Quote by Nameless Voice:Right now, though, I'm waiting on ZB to make an updated version of SHEMP...You are? Crap. Guess I better get on that then.
Right now, though, I'm waiting on ZB to make an updated version of SHEMP...
Hello there, guys. I have a little problem with SecMod. On Command A, right after e-mail from Marie Delacroix and gonig into the bulkhead, game crashes. More than that, autosave on Command A changes - my inventory become fully empty. ???
(using the System Shock modmanager: rebirth-complemented first, Secmod next, then the Secmod rebirth patch)
I'm using a CD version as well, if it makes any difference.
Try deactivating all mods, then search the game directory for files of the type: *.ss2mmbakDelete them all. Then activate rebirth-complemented, secmod, secmod's rebirth patch.
I just tested this two times in a row. I dropped the mod files into the DataPermanentMods folder to save some time, but it really makes no difference. I have a game with the same setup (+some other mods) installed via the modmanager here. Oh well.Deactivate all mods, then download these files and extract them in the same order as displayed here into your DataPermanentMods folder, overwriting existing files.1. rebirth01_complemented.zip2. SS2_TF_Secmod_2.8.7z3. SS2_TF_Secmod2_RebirthPatch.7zStart a new game. Enjoy Secmod + Rebirth.
You tried to start a new game, right?
No idea if this would affect anything, but did you do a Full/Complete installation in the very beginning?