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> Nevermind... I fixed it:> Dropped the chip I had, went to Hydro, saved. Removed ops1.mis from the save folder and tried it again. Worked flawlessly. I don't know if it matters, but I broke all the consoles before attempting the repair.
Just try the weapons out, they should work. The laser needed a fix because it acts differently in Secmod (turning red on overcharge) and there was something similar about the wrench. But generally weapon mods will work with Secmod. See mod compatibility