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I wasn't complaining about a bug in the mod, I was making a suggestion towards implementing a solution to the problem in a future build of this mod and adaob. I thought I was clear on that. Sorry if I wasn't.
In the room where the Brain of the Many gives us our cutscene message (or rather should, I haven't been getting it) there are some sparks coming off the central column that kill enemies.
Is it possible to activate SS2's own "remove bodies" feature again? I'm still in MedSci and the game is already lagging like hell (yeah, yeah, I'm using Rebirth, I Know ...). I don't want to know the possible problems with the collant tubes on ENG.
He removed the bodies.
That's a game breaking bug from the original game that shouldn't exist anymore if Secmod actually includes all ADaoB fixes.
Go back to a previous save game.
O_O