673f515b97507

673f515b9994d
1 Guest is here.
 

673f515b9a107Aristarhys

673f515b9a189
This idea occupied back of my head for a long time.

To implement the "best" part of System Shock 2 game loop.

Now it's done and it's only missing battle pass and gacha mechanics to "pull" cute hybrid midwives using hard earned nanites.

Jokes aside here is a simple re-implementation of ss2 hacking minigame (with some other puzzle grids included).

Playable in browser, no download required.

It's simplified as there are no stats, cyb flavored psi-powers, implants, soft or ice picks attached to it.

Normally failing hack will do something but here it's just you and node activation chance.

Time to press on your luck, hacker!

https://aristarhys.itch.io/cyber-piper web and windows platforms supported

P.S. big inspiration for this was https://rosodudemods.wordpress.com/2023/01/11/devblog-9-ss2-strategic-node-hacking/, so thanks RoSoDude!
[cyber_piper_2.1 Screenshot 2024.04.22 - 11.24.48.62.png expired]
[cyber_piper_2.1 Screenshot 2024.04.22 - 11.24.34.60.png expired]
[Godot Engine Nvidia Profile Screenshot 2024.04.14 - 15.17.38.79.png expired]
[Godot Engine Nvidia Profile Screenshot 2024.04.14 - 15.18.15.96.png expired]
[cyber_piper_2.1 Screenshot 2024.04.22 - 11.07.23.62.png expired]
« Last Edit: 22. April 2024, 08:25:17 by Aristarhys »
Acknowledged by: Valet2

673f515b9a2d1icemann

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9a33c
As a quick mini-game that is quite cool. Surprised no'one ever did a flash game of it decades ago.

673f515b9a444ZylonBane

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9a494
It's not that surprising, considering it's essentially, by design, a glorified dice roll.
Acknowledged by: Join2

673f515b9a5b0Nameless Voice

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9a603
There's no mouse pointer when I try the web version on Firefox.  Makes it a bit hard to click on the nodes.
Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9a75d
Cyber Piper will be my porn name in 10 years time, I have decided!

@OP: how is godot, nice and user friendly, a technical nightmare, or somewhere in-between?

673f515b9a9efAristarhys

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9aa4e
Nameless Voice
To be honest i don't test it anywhere except the latest Chrome.
There it works in default (open page and click play) and full screen mode with custom (ss2 like) cursor properly.

Please tell  me your Firefox version -  i will try to investigate issue but won't promise quick resolution as i used web export as it is.

I can upload desktop version if that will help you resolve the issue.

673f515b9aca3Aristarhys

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9acf9
Join2
As "baby first game engine" i think it's almost perfect and protyping in it can be done without feeling majorly lost like in "big" engines like UE5.

You just need to adapt "godot way" of decoupling code base - i.e state machines, dummy controller nodes, signals, self-sufficient scenes and custom nodes. If you will try to do it in good old "main()" here goes my game logic as big spagetti pile it will fail miserable.

Also GDscript is nice like if python had cute lil snake baby.
Acknowledged by: Join2

673f515b9b1f3RoSoDude

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9b250

Hey, it's cool to hear my work was an inspiration!

If you want to take this idea further, I think you should copy my idea for nanites deducting on node click and come up with some more elaborate grids so it's a more engaging standalone minigame! :awesome:

673f515b9b49fAristarhys

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9b4f6
RoSoDude
Yeah, I was thinking about it as next step in development hell with little bit more polish on UI/UX  and QoL side of things.
But that heavily depends on my capacity to spend time on that purely "just for the lolz" project.
I appreciate the suggestion, thanks on input on that.
« Last Edit: 14. April 2024, 04:02:12 by Aristarhys »

673f515b9b5fcAristarhys

Re: Cyber Piper (ss2 hacking mini game prototype in godot 4)
673f515b9b64f
2.0 featuring nanites activated nodes released

https://aristarhys.itch.io/cyber-piper/devlog/714697/cyber-piper-20-released

P.S. it's also has windows version if web fail for some reason
« Last Edit: 14. April 2024, 12:20:30 by Aristarhys »
Acknowledged by: RoSoDude

673f515b9b743Aristarhys

673f515b9b79a
2.1 featuring improved visuals and puzzle transpose released

- Fixed bug on web version related to pressing ESC and making game unplayable
- Fixed wrong centering of puzzle area
- Removed "tutorials"
- Puzzle now can spawn transposed

P.S It is (probably) last release of this toy, but i hope you like it.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic ____ of meat and bone!  (Fill in the missing word):
1 Guest is here.
Would you like number 23? Leave your Yens on the counter please
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673f515b9c14c