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hard edits are easier if you need to do something quickly want to make your mod incompatible with every other mod that uses a custom gamesys.
// AI->Ranged Combat->Ranged Combat+ObjProp "Willy" "AIRCProp"{ "Minimum Distance" 0 "Ideal Distance" 40 "Firing Delay" 0.00 "Cover Desire" "Very Low" "Decay Speed" 0.80 "Fire While Moving" "Never" "Contain Projectile" FALSE}++Link "Willy" 1359 "AIProjectile"{ "Constraint Type" "None" "Constraint Data" 0 "Targeting Method" "Straight-Line" "Selection Desire" "Very High" "Firing Delay" 0.00 "Ammo" 0 "Burst Count" 0 "Accuracy" "Very High" "Leads Target" TRUE "Launch Joint" "Head"}
Link "Willy" 1359 "AIProjectile" 02E1000C{ "Accuracy" "Very High" "Leads Target" TRUE}
yes, no geometry changes, nothing that need a level relight, and the physics props changes are somewhat limited.