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You forgot to mention that anyone who already owns Doom (at least on Steam, not sure about other platforms) gets this for free.
Despite some of the cool enhancements, why would I play this version over any community source port which will no doubt have better mod support, work on everything, and won't come with a compromised iwad?
I can't wait for someone to make a pk3 of the new levels and remix soundtrack so that I can play them in an actually good source port.
I never understood the love for NightDive in the first place. It seems like most of the people that really like NightDive are people who don't really understand how good community source ports work. ALL of the best versions of old games are community ports.
Imagine if NDS had gotten some really talented artists/modellers to create genuine, polygonal 3D models of the Doom characters, and done a really good job of it, keeping the same general look and atmosphere of the original games, but in fully detailed 3D! For some reason, every 3D model pack for Doom that I've seen so far has been a real disappointment, it's the one area that (to me) the Doom community has never managed to tackle properly. And if NDS had given us this package but with really good 3D models of the enemies, then wow, this package would really have been worthy of the fan communities time and attention.
though I doubt anyone on this forum needs a guide to get a mod running on Doom! I would imagine that the other wads contained in the package, all older than Legacy of Rust, would also run on GZDoom too.