672c4439d5375

672c4439d6e27
6 Guests are here.
 

672c4439d7717icemann

672c4439d7780
I take it this is the level that you mean?

I don't want to spoil the experience, as I would strongly suggest going blind on your 1st play through of it. Don't read any extensive reviews, don't watch any Youtube videos on it. See if you can get to "the end".

For play through 2 (Don't read this until play through 1 is done):
Go here to the thread over on Doomworld.com: link here

Also jump over to this google drive link:
https://drive.google.com/drive/folders/18Nx7kUQwmxUGoXqL6FiUwFY--up64fgo

Follow the forum thread there, and have a read of the files over on the google drive link. When your done, see if you can do it properly this time.

Also recommend having a watch of John Romero (yes that John Romero) having a play of it:

https://www.youtube.com/watch?v=gIl_TqFJNO8

Play through 3 (if your up for it):

Find a walkthrough, or somewhere that fully details what you need to do, and 100% it. As in, get every item that you need in both versions of the house to get the "good ending".



Your in for a real experience with this one. The myHouse.wad mod is one of the most amazing mods I've ever played for a game. Period. Work of art.
« Last Edit: 28. October 2024, 07:42:46 by icemann »
672c4439d791f
Thanks for the spoiler marks, I won't read them until I've finished the mod for the first time. I take it that the .wad file and the .pk3 are the same, and not two different experiences?

672c4439d79d4icemann

672c4439d7a32
From memory the .wad version was released back in the 90's by someone else entirely. I remember playing that one off a Doom maps cd long ago.

The .pk3 version is the one to go with.

672c4439d7d08Pacmikey

672c4439d7d5c
A SS2 Black Mesa style remake is totally doable in idTech 4. I've been working on a team with it for a game and know the engine relatively well, although I mostly work on animation/viewmodel/first person stuff. It would require a team though. One person can't do it, but 3 or 4 people making a proper effort? Definitely. If you wanted to contribute to a dedicated remake I'd contact the people who are already doing so and joining them.
672c4439d812b
Finished it yet?

I'm not sure. I restarted the game, so as to explore more, and I played through it, found a nice German Shepard dog, which was friendly (I was really glad that I didn't have to kill it, as I've killed a zillion humans in games, but I hate killing dogs in-game, such as in the Wolfenstein games, or the wolves in Skyrim) and a two headed dog who was very hostile, and who I did try to kill (a two headed anything wouldn't trigger my protective instincts) but couldn't - I used up all of my ammunition, and killed one of it's heads, but when I tried to use the chainsaw to finish it off it still managed to kill me. I also picked up what looked like a frisby (it was next to the red dog-dish), and I thought that maybe that was the way to kill the two headed dog- perhaps I was to lead the two headed dog to an area next to the huge drop, then I was to throw the frisby over the huge drop, and the two headed dog would chase it and fall down the huge drop, but I couldn't find the frisby (if it even was a frisby) in my weapons or inventory.

So I avoided the two headed dog, and I was unable to reach the room/area with an 'Exit' sign that was on the  other side of the huge drop.
I arrived at the airport, and in the women's toilets I encountered what I think were the only other enemies (other than the two headed dog) I'd encountered since leaving the house. I went into the plane, pressed the cockpit button, jumped out of the plane, and the level ended.

Next came the second level of Doom 2, Underhalls, which made me think that maybe I had finished My House, and it was only a one level mod, but I completed Doom 2 level 2 (I can almost do it blindfolded by now, like most Doom fans), and My House started again. I quickly ran through the house, and it seems to be the same as when I originally started the My House level, so have I completed My House by reaching Underhalls, or is the Doom 2 level just part of the experience, and when I reach My House after Underhalls does My House continue, with new areas and experiences?
Acknowledged by: icemann
672c4439d848c
You're not done. Not by a long shot.

Great, back to the mod it is, then.  :)

Thanks.
672c4439d86cd
If anyone's interested, then I've not played My House in a couple of days, so I went back to it yesterday, and started from the beginning again so as everything was fresh in my mind. This time I managed to find a small armoury (not in the actual house, it's in the surreal part where all of the walls are grey, I unlocked it using the blue skull key),  and had enough ammunition to kill the two headed dog.  When I finally exited the house, the house vanished, leaving only a 'reality for sale' sign.

Later, back in the house, I found the 'hidden' room behind the book case that is next to the pool table, and emerged into darkness, and the top half of the house looks like a fire has swept through it.

I haven't yet worked out the significance (if any) of the mirror in the attic, that always shows an object (which looks like a round container of potion) in the position where the blue key is found. I so far have, I think 73 out of 112 kills as my highest tally. I've yet to find any other enemies (except perhaps the friendly dog, who I really hope I don't have to kill to beat the game), so I am wondering if to complete the game, I have to locate another (one or more) hidden locations (or hidden states of the house) and kill the remaining enemies and then make it to the gate, open it with the blue skull key, and enter the teleporter square.

When I went back to the 'alternate area' (the grey area, with the friendly German Shepard and the hostile two headed dog) the two headed dog was alive again, so I am going to kill it again, and see if that results in any door opening or another form of 'reward' for killing it. Otherwise, more searching the house and the alternate area for the trigger or entrance to the area where the next group of killables are hiding.

672c4439d8941ZylonBane

672c4439d8995
'reality for sale' sign.
Not sure if typo or actually think the sign said "Reality".

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
6 Guests are here.
With nary a care.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
672c4439d996c