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Mods setup log - Dark engine mod manager 1.0Created: 26 February 2024, 01:30:00Thief2.exe version: 1.27Mods folder path: C:\Users\M\Desktop\thief tests\Thief2 dvd t2fix\MODS\Warning: Too many mods are active or paused. # Name Status Type-- ------------ ------ ------------------------ 1 EP2 Active Replacement/Other, DML 2 Candles Paused DML 3 CarryBody Paused Replacement/Other, DML 4 t2water Paused Replacement/Other 5 t2skies Paused Replacement/Other, DML 6 NewT2SFX Paused Replacement/Other 7 EP Paused Replacement/Other 8 Thief2 Fixed Paused Gamesys, CFG, DML, Level 9 Subtitles Paused Subtitle10 T2FMDML Paused Replacement/Other, DMLmod_path .\MODS\EP2+*.\MODS\Candles+*.\MODS\CarryBody+*.\MODS\t2water+*.\MODS\t2skies+*.\MODS\NewT2SFX+*.\MODS\EP+*.\MODS\Thief2 Fixed+*.\MODS\Subtitles+*.\MODS\T2FMDMLmovie_path .\MOVIESListing of mods folder content:Candles\ dark.gam.dml miss1.mis.dml miss10.mis.dml miss11.mis.dml miss12.mis.dml miss13.mis.dml miss14.mis.dml miss7.mis.dmlCarryBody\ mesh\ gamesys.dml miss1.mis.dml miss11.mis.dml miss2.mis.dml miss5.mis.dml readme.txtEP\ Books\ Fam\ Mesh\ Motions\ Obj\ Thief1\EP2\ books\ fam\ mesh\ motions\ obj\ tex\ Thief1\ gamesys.dml miss11.mis.dml Readme.htmlNewT2SFX\ snd\Subtitles\ subtitles\T2FMDML\ dbmods\ sq_scripts\ afterfark.gam.dml claire.gam.dml debt_5.gam.dml friend.gam.dml haunt.gam.dml LICENSE miss23.gam.dml readme.txt Schneesturm.gam.dml t2x.gam.dml URV3.gam.dml user.gam.dmlt2skies\ FAM\ miss1.mis.dml miss10.mis.dml miss11.mis.dml miss12.mis.dml miss13.mis.dml miss14.mis.dml miss16.mis.dml miss2.mis.dml miss4.mis.dml miss5.mis.dml miss6.mis.dml miss7.mis.dml miss8.mis.dml miss9.mis.dml miss_all.dml t2skies README.htmlt2water\ FAM\ README.htmlThief2 Fixed\ Books\ Fam\ Intrface\ Mesh\ Motions\ Obj\ Schema\ Snd\ sq_scripts\ Strings\ dark.cfg Dark.gam dark.gam.dml FM.rtf gamesys.dml miss1 - Copy.mis miss1.mis miss1.mis.dml miss10.mis miss11.mis miss11.mis.dml miss12.mis miss13.mis miss13.mis.dml miss14.mis miss14.mis.dml miss15.mis miss15.mis.dml miss16.mis miss16.mis.dml miss2.mis miss2.mis.dml miss4.mis miss5.mis miss6.mis miss6.mis.dml miss7.mis miss8.mis miss9.mis
; Configuration File - Dark engine mod manager 1.0application.createLogFile 1application.showTooltips 1application.showExtractTip 1application.version 1.0game.modPathSuffixgame.modPathPrefixgame.baseMoviePath .\MOVIESgame.folderPath C:\Users\M\Desktop\thief tests\Thief2 dvd t2fixgame.executableFile Thief2.exegame.installConfigFile DARKINST.CFGgame.modsFolder MODSgame.archivesFolder DMMArchiveswindow.isMaximized 0window.listColumnOrder index name status typewindow.position 377 139window.size 1166 875
; ----------; FM options; ----------; FM selection can also be done with command-line options (which override mod.ini); -fm : to start the FM Selector; -fm=name : to start game with 'name' as active FM; always start the FM Selector (if one is present);fm; start game with FM (the name is the FM's directory name, located in the FM path);fm TheDarkMansion; to specify a path other than the default "FMs" (the specified path must exist or; it won't be accepted and the game falls back to the default path);fm_path .\FMs; a single relative path name to override the FM movie directory; default is "Movies" for Thief and "cutscenes" for Shock;fm_movie_dir Movies; define the library name of an alternative FM Selector, the default is "fmsel.dll";fm_selector fmsel.dll; prevent the FM Selector DLL to be unloaded when continuing to main game (can be useful; if you experience crashes when FM Selector closes);no_unload_fmsel; an FM Selector is a separate library (DLL) containing a utility, usually a UI based; application that lists the available FMs and lets the user pick which one to run.; A selector could range from a simple list box with the FM names to a full blown; manager with extended info, last played timestamps, sorting/filtering etc.; ---------; Mod paths; ---------; the max path count is 63 for "uber_mod_path" and "mod_path" combined; (avoid an excessive amount of paths, it can make file handling slower);; the full path search order is (starting with highest priority); uber_mod_path -> FM dir (if active) -> mod_path -> resname_base(/movie_path/etc.); these are mod paths that override the active FM in the search order;uber_mod_path mods\UpToDateOSMs+MyGemModuber_mod_path .\OSM; these are normal mod paths which are applied after the active FM in the search order;mod_path MyBowMod+.\TexturePackmod_path .\MODS\EP2+*.\MODS\Candles+*.\MODS\CarryBody+*.\MODS\t2water+*.\MODS\t2skies+*.\MODS\NewT2SFX+*.\MODS\EP+*.\MODS\Thief2 Fixed+*.\MODS\Subtitles+*.\MODS\T2FMDML
Mods setup log - Dark engine Mod Manager 1.1.1Created: 21 January 2025, 21:21:46Thief.exe version: 1.27Mods folder path: C:\Users\M\Desktop\new tfix\Thief Gold\MODS\Warning: Too many mods are active or paused. # Name Status Type-- ----------------------- ------ ---------------------- 1 T2_HighPolyMod_v3.7 Active Replacement/Other 2 EP2 Active Replacement/Other, DML 3 ESRGAN Active Replacement/Other 4 CANDLES Active DML 5 Carry Body Active Replacement/Other, DML 6 T2 Skies Active Replacement/Other, DML 7 T2 Water Active Replacement/Other 8 T2 Style World Textures Active Replacement/Other 9 T2 Style AI Meshes Active Replacement/Other, DML10 EP Active Replacement/Other, DML11 FMdml Active Replacement/Other, DML12 RESBASE Active Replacement/Othermod_path .\MODS\T2_HighPolyMod_v3.7\Thief1+.\MODS\T2_HighPolyMod_v3.7+.\MODS\EP2\Thief1+.\MODS\EP2+.\MODS\ESRGAN\Thief1+.\MODS\ESRGAN+.\MODS\CANDLES\Thief1+.\MODS\CANDLES+.\MODS\Carry Body\Thief1+.\MODS\Carry Body+.\MODS\T2 Skies\Thief1+.\MODS\T2 Skies+.\MODS\T2 Water\Thief1+.\MODS\T2 Water+.\MODS\T2 Style World Textures\Thief1+.\MODS\T2 Style World Textures+.\MODS\T2 Style AI Meshes\Thief1+.\MODS\T2 Style AI Meshes+.\MODS\EP\Thief1+.\MODS\EP+.\MODS\FMdml\Thief1+.\MODS\FMdml+.\MODS\RESBASE\Thief1+.\MODS\RESBASEmovie_path .\moviesListing of mods folder content:CANDLES\ miss1.mis.dml miss10.mis.dml miss11.mis.dml miss15.mis.dml miss17.mis.dml miss2.mis.dml miss3.mis.dml miss5.mis.dml miss6.mis.dml tfix.gam.dmlCarry Body\ Mesh\ cb_TG_readme.txt miss3.mis.dml miss5.mis.dml miss9.mis.dml tfix.gam.dmlEP\ Books\ Fam\ Mesh\ Motions\ Obj\ Thief1\ miss1.mis.dml miss13.mis.dml miss17.mis.dml miss3.mis.dml miss4.mis.dml miss9.mis.dmlEP2\ books\ fam\ mesh\ motions\ obj\ tex\ Thief1\ gamesys.dml miss11.mis.dml Readme.htmlESRGAN\ fam\ mesh\ obj\FMdml\ dbmods\ obj\ actreact.gam.dml bctpsys.gam.dml miss17.gam.dml miss31.gam.dml readme.txt sperry.gam.dml tripplegam.gam.dmlRESBASE\ fam.crf intrface.crf mesh.crf obj.crfT2 Skies\ FAM\ miss1.mis.dml miss10.mis.dml miss11.mis.dml miss12.mis.dml miss13.mis.dml miss15.mis.dml miss16.mis.dml miss17.mis.dml miss2.mis.dml miss3.mis.dml miss4.mis.dml miss5.mis.dml miss6.mis.dml miss7.mis.dml miss9.mis.dml miss_all.dmlT2 Style AI Meshes\ mesh\ motions\ obj\ miss1.mis.dmlT2 Style World Textures\ FAM\T2 Water\ FAM\T2_HighPolyMod_v3.7\ Fam\ Mesh\ Obj\ Tex\ Readme.txt
; Configuration File - Dark engine Mod Manager 1.1.1application.createLogFile 1application.showTooltips 1application.showExtractTip 1application.version 1.1.1game.modsPathSuffixgame.modsPathPrefixgame.baseMoviePath .\moviesgame.folderPath C:\Users\M\Desktop\new tfix\Thief Goldgame.executableFile Thief.exegame.installConfigFile install.cfggame.modsFolder MODSgame.archivesFolder DMMArchivesgame.dataOverrideSubfolder Thief1window.isMaximized 0window.listColumnOrder index name status typewindow.position 473 263window.size 750 600
; ----------; FM options; ----------; FM selection can also be done with command-line options (which override mod.ini); -fm : to start the FM Selector; -fm=name : to start game with 'name' as active FM; always start the FM Selector (if one is present);fm; start game with FM (the name is the FM's directory name, located in the FM path);fm TheDarkMansion; to specify a path other than the default "FMs" (the specified path must exist or; it won't be accepted and the game falls back to the default path);fm_path .\FMs; a single relative path name to override the FM movie directory; default is "Movies" for Thief and "cutscenes" for Shock;fm_movie_dir Movies; define the library name of an alternative FM Selector, the default is "fmsel.dll"fm_selector fmsel.dll; prevent the FM Selector DLL to be unloaded when continuing to main game (can be useful; if you experience crashes when FM Selector closes);no_unload_fmsel; an FM Selector is a separate library (DLL) containing a utility, usually a UI based; application that lists the available FMs and lets the user pick which one to run.; A selector could range from a simple list box with the FM names to a full blown; manager with extended info, last played timestamps, sorting/filtering etc.; ---------; Mod paths; ---------; the max path count is 63 for "uber_mod_path" and "mod_path" combined; (avoid an excessive amount of paths, it can make file handling slower);; the full path search order is (starting with highest priority); uber_mod_path -> FM dir (if active) -> mod_path -> resname_base(/movie_path/etc.); these are mod paths that override the active FM in the search order;uber_mod_path mods\UpToDateOSMs+MyGemModuber_mod_path OSM; these are normal mod paths which are applied after the active FM in the search order;mod_path MyBowMod+.\TexturePackmod_path .\MODS\T2_HighPolyMod_v3.7\Thief1+.\MODS\T2_HighPolyMod_v3.7+.\MODS\EP2\Thief1+.\MODS\EP2+.\MODS\ESRGAN\Thief1+.\MODS\ESRGAN+.\MODS\CANDLES\Thief1+.\MODS\CANDLES+.\MODS\Carry Body\Thief1+.\MODS\Carry Body+.\MODS\T2 Skies\Thief1+.\MODS\T2 Skies+.\MODS\T2 Water\Thief1+.\MODS\T2 Water+.\MODS\T2 Style World Textures\Thief1+.\MODS\T2 Style World Textures+.\MODS\T2 Style AI Meshes\Thief1+.\MODS\T2 Style AI Meshes+.\MODS\EP\Thief1+.\MODS\EP+.\MODS\FMdml\Thief1+.\MODS\FMdml+.\MODS\RESBASE\Thief1+.\MODS\RESBASE
Mods setup log - Dark engine Mod Manager 1.1.1 DebugCreated: 21 January 2025, 22:01:50Thief.exe version: 1.27Mods folder path: C:\Users\M\Desktop\new tfix\Thief Gold\MODS\Warning: Too many mods are active or paused. # Name Status Type-- ----------------------- ------ ---------------------- 1 T2_HighPolyMod_v3.7 Active Replacement/Other 2 EP2 Active Replacement/Other, DML 3 ESRGAN Active Replacement/Other 4 CANDLES Active DML 5 Carry Body Active Replacement/Other, DML 6 T2 Skies Active Replacement/Other, DML 7 T2 Water Active Replacement/Other 8 T2 Style World Textures Active Replacement/Other 9 T2 Style AI Meshes Active Replacement/Other, DML10 EP Active Replacement/Other, DML11 FMdml Active Replacement/Other, DML12 RESBASE Active Replacement/Othermod_path .\MODS\T2_HighPolyMod_v3.7\Thief1+.\MODS\T2_HighPolyMod_v3.7+.\MODS\EP2\Thief1+.\MODS\EP2+.\MODS\ESRGAN\Thief1+.\MODS\ESRGAN+.\MODS\CANDLES\Thief1+.\MODS\CANDLES+.\MODS\Carry Body\Thief1+.\MODS\Carry Body+.\MODS\T2 Skies\Thief1+.\MODS\T2 Skies+.\MODS\T2 Water\Thief1+.\MODS\T2 Water+.\MODS\T2 Style World Textures\Thief1+.\MODS\T2 Style World Textures+.\MODS\T2 Style AI Meshes\Thief1+.\MODS\T2 Style AI Meshes+.\MODS\EP\Thief1+.\MODS\EP+.\MODS\FMdml\Thief1+.\MODS\FMdml+.\MODS\RESBASE\Thief1+.\MODS\RESBASEmovie_path .\moviesListing of mods folder content:CANDLES\ miss1.mis.dml miss10.mis.dml miss11.mis.dml miss15.mis.dml miss17.mis.dml miss2.mis.dml miss3.mis.dml miss5.mis.dml miss6.mis.dml tfix.gam.dmlCarry Body\ Mesh\ cb_TG_readme.txt miss3.mis.dml miss5.mis.dml miss9.mis.dml tfix.gam.dmlEP\ Books\ Fam\ Mesh\ Motions\ Obj\ Thief1\ miss1.mis.dml miss13.mis.dml miss17.mis.dml miss3.mis.dml miss4.mis.dml miss9.mis.dmlEP2\ books\ fam\ mesh\ motions\ obj\ tex\ Thief1\ gamesys.dml miss11.mis.dml Readme.htmlESRGAN\ fam\ mesh\ obj\FMdml\ dbmods\ obj\ actreact.gam.dml bctpsys.gam.dml miss17.gam.dml miss31.gam.dml readme.txt sperry.gam.dml tripplegam.gam.dmlRESBASE\ fam.crf intrface.crf mesh.crf obj.crfT2 Skies\ FAM\ miss1.mis.dml miss10.mis.dml miss11.mis.dml miss12.mis.dml miss13.mis.dml miss15.mis.dml miss16.mis.dml miss17.mis.dml miss2.mis.dml miss3.mis.dml miss4.mis.dml miss5.mis.dml miss6.mis.dml miss7.mis.dml miss9.mis.dml miss_all.dmlT2 Style AI Meshes\ mesh\ motions\ obj\ miss1.mis.dmlT2 Style World Textures\ FAM\T2 Water\ FAM\T2_HighPolyMod_v3.7\ Fam\ Mesh\ Obj\ Tex\ Readme.txt