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because it makes a pistol specialist build viable. also a sawn-off is usually wielded single-handedly in movies/games, so it actually makes a lot of sense.sawn-off is useless as a rifle, because you can get the auto shotgun just a bit later, taking just one more inventory slot (or rather, square) and being superior in every other regard. as a pistol, it's great, because it allows a pistol skill player to dish out some serious close quarters anti-personnel AND armor piercing damage.
and this is not an assumption, I actually have an old custom GMDX build somewhere I played back in the day, and this worked great - though I understand this might be too much for the main build, hence, a minimod/cfg switch would be good.my last bugreport is still available on this forum, I'll probably check it later - off the top of my head, I really disliked how inconsistent the door breakage was, basically sometimes you can whack through a wooden door with a knife, other times you need the gep gun (not talking about the quest doors, which are sometimes unbreakable because plot). I think I suggested something like rotten door = whatever blade, wooden door = crowbar (would actually give the player a reason to carry a crowbar around), steel door = explosives and so on. hated that you can upgrade the sniper rifle and use it as a battering ram.
as you may have noticed, I dislike useless items/skills, so just like with SS2, I'd like to give them some value - think the redone OS upgrades, the Repairman mod etc. to make everything have worth in some specific situation.
oh here's one more - lams as the stealthiest lockpick, that one was fun, if you were in an area where you were not supposed to do bad things you usually had guards go nuts the moment you touched a lock with a lockpick, even if nobody was close enough to see/hear it (maybe even with the stealth aug active, but don't quote me on that), buuut you pop a lam on, shoot it with a silenced gun, boom there's your loot and nobody cares. btw this totally should destroy pretty much all the loot if the boom was close enough.
yep, you probably are getting my eyes on this whether you like it or not, rather sooner than later.
...and damage is reduces significantly.