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Re: My custom system shock modification
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Could someone help me getting this to work? I can get SSP to run after replacing the .exe and .cfg, the game starts up and is playable, but I see no difference in the mouse functionality. What am I missing?
Re: My custom system shock modification
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You needn't replace the CYB.CFG file, the new .exe automatically calls the right file.
Re: My custom system shock modification
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Still can't get it to work, then, in SSP. I'll try it with a clean CD installation of SS1 and see if I have any luck there.

673f53023e0e7bhlaaab

Re: My custom system shock modification
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The cfg file is... sort of difficult to use. How do I invert the Y axis?
Re: My custom system shock modification
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Still can't get it to work, then, in SSP. I'll try it with a clean CD installation of SS1 and see if I have any luck there.
Could you post your system specs, please? Have you tried a clean SSP installation, replacing only the CDSHOCK.EXE and using DOSBox?

Another Bug: The mouse sensivity in "lookaround mode" at 800*600 is too high. Mouselook mode is unaffected, though.
Re: My custom system shock modification
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Since version 1.0 SYSTEMSHOCK-Portable contains this mod.


EDIT: Malba, you've made it into Rock, Paper Shotgun. Congrats. ;)
« Last Edit: 02. May 2010, 21:06:36 by Kolya »

673f53023e6acZylonBane

Re: My custom system shock modification
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Okay, finally got it to work, though it seems to be a bit unstable. Great work! There are just a few more features this really, really needs though:

A way to invert mouse X/Y axes
A way to map crouching and leaning so that they "spring" back to center when released
Separate mouse sensitivity settings for mouselook/non-mouselook mode (or is that even possible?)
Re: My custom system shock modification
673f53023ead2
Still can't get it to work, then, in SSP. I'll try it with a clean CD installation of SS1 and see if I have any luck there.
Could you post your system specs, please? Have you tried a clean SSP installation, replacing only the CDSHOCK.EXE and using DOSBox?

Another Bug: The mouse sensivity in "lookaround mode" at 800*600 is too high. Mouselook mode is unaffected, though.
I finally got it to work with Kolya's explicit instructions, thanks anyway. The game feels utterly fantastic with the mouselook, thanks very much Malba! Perfect opportunity for me to replay the game.

[EDIT]
A quick video, for anyone interested.
« Last Edit: 05. February 2010, 12:02:13 by vrap »
Re: My custom system shock modification
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Wow - that sounds like an incredibly useful mod for everyone remotely interested in playing SS1! Thank you very much, man!

Edit:
Hm, can't get mouselook to work with SS Portable. "E" is used for "Lean right", not "Toggle mouselook". Any ideas anyone?

Edit #2: Actually the mod seems to not work at all with my copy of SSP because the key binds remain unchanged as well.

What I did is:

1) Extraced SSP 0.9
2) Exracted XCDSHOCK (tried both versions that can be found in this thread)
3) Copied xcdshock.exe and xcyb.cfg to ..\System Shock Portable\SHOCK\RES
4) Renamed xcdshock.exe to cdshock.exe
5) Started SSP.exe using DGVESA (1024*768; 32 bit; full screen; RendererAPI: Direct3D9; Display driver: Direct3D9 HAL; not working in VDD mode; showing console)
6) Installed German language pack

No dice, so far.
« Last Edit: 05. February 2010, 16:05:21 by fox »
Re: My custom system shock modification
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I was having problems because I would keep changing settings in SSP that would overwrite cdshock.exe. So get it working all perfectly first, with all your options set, and then copy over the files (only the ones in Malba's first post worked for me) into RES.
Re: My custom system shock modification
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Ha! You were right, vrap. Thanks!
Re: My custom system shock modification
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Great work! One additional feature I'd really love is to be able to set system shock to 1024 x 600. Then my netbook gaming walhalla will be complete.

673f53023f7afMalba Tahan

Re: My custom system shock modification
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On another note: Do you really plan to add multiplayer? Of course, no one thought even mouselook would be possible without access to the original source code, but coop? Phew. Not that I didn't dream of it, of course. :D
The last 3 items in the TODO list will take some time to implement, but I really would like to add them. I'm not quite sure if multiplayer will be too hard to implement, though. Only time will tell...


Okay, finally got it to work, though it seems to be a bit unstable. Great work! There are just a few more features this really, really needs though:

A way to invert mouse X/Y axes
A way to map crouching and leaning so that they "spring" back to center when released
Separate mouse sensitivity settings for mouselook/non-mouselook mode (or is that even possible?)
Mouse axis switching is already possible in the version that I've uploaded today.
Crouch-hold was added to the todo list as well (I forgot to add lean-hold)
Separate mouse sensitivity for mlook and not-mlook is possible. I'll try to get them working on next release.

Wow, I didn't know my mod would be so famous. I'm really surprised!!!!

Download the new version here:
http://www.4shared.com/file/216309943/5c412f27/XCDSHOCK0206.html
[XCDSHOCK0206.ZIP expired]
« Last Edit: 29. September 2015, 20:58:22 by Kolya »

673f53023fdc9Enchantermon

Re: My custom system shock modification
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Wow, I didn't know my mod would be so famous. I'm really surprised!!!!
Well, yeah, you've only made modifications to SS1 that people have been wanting for years. Something like that is definitely going to draw attention. :)
« Last Edit: 06. February 2010, 18:02:49 by Enchantermon »
Re: My custom system shock modification
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The last 3 items in the TODO list will take some time to implement, but I really would like to add them. I'm not quite sure if multiplayer will be too hard to implement, though. Only time will tell...
Well, I wish you the best of luck, keep up the good work!

673f53024180bZylonBane

Re: My custom system shock modification
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Separate mouse sensitivity for mlook and not-mlook is possible. I'll try to get them working on next release.
Thanks. There are some real oddities in SS1's mouse sensitivities. In 320x200, 320x400, and 1024x768, cursor movement in "standard" mode is perfectly smooth. But in 640x400, 640x480, and 800x600, the cursor moves in large vertical jumps.

Also, in all resolutions, horizontal sensitivity is higher than vertical sensitivity in mouselook mode, while in standard mode it's reversed-- vertical sensitivity is higher than horizontal sensitivity.

Also also, I've just now gotten the game into a state where vertical mouselook doesn't work in 320x200, 320x400, and 1024x768. Weird.

Hey, another feature request-- mouse  button mapping. Possible? It would be nice to put Fire on button 1 and Use on button 2.

673f530241927Grundbegriff

Re: System Shock mouselook/key mapping/high resolution mod
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Superb!  Thank you, Malba Tahan!  :thumbwink:

673f530241a92Zanderat

Re: System Shock mouselook/key mapping/high resolution mod
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Wow.  I never thought this was even possible!  Nice work.   :thumbwink:
Re: System Shock mouselook/key mapping/high resolution mod
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I tried 1280x1024 on Win7 32bit. I can change to it, but afterwords, it seems the mouse movement is messed up. I can move the mouse vertically fast, but horizontal movement is very slow. The game doesn't appear to be frozen, but with the mouse movement messed up, it appears the mouse alignment is off and thus I'm unable to leave the display settings menu.
Re: System Shock mouselook/key mapping/high resolution mod
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Also also, I've just now gotten the game into a state where vertical mouselook doesn't work in 320x200, 320x400, and 1024x768. Weird.
That happened to me yesterday when I fired a weapon while searching a corpse. Appears to be random, though.

673f5302420a5Zanderat

Re: System Shock mouselook/key mapping/high resolution mod
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It works... sort of...

Corrupted graphics at 1024x768 and mouse is so sluggish as to be unusable...  I am sujre these are fixable... very impressed....

Image: http://img5.imageshack.us/img5/9691/dosbox2010020711274147.th.jpg
Re: System Shock mouselook/key mapping/high resolution mod
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 Great mod, I have a question though. Did you also do something to change the size of the text? The text is a lot larger than in SS Portable at the same resolution.
Re: System Shock mouselook/key mapping/high resolution mod
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It works... sort of...

Corrupted graphics at 1024x768 and mouse is so sluggish as to be unusable...  I am sujre these are fixable... very impressed....

Image: http://img5.imageshack.us/img5/9691/dosbox2010020711274147.th.jpg

The broken graphics are likely unrelated to this mod.
« Last Edit: 07. February 2010, 18:07:14 by Kolya »

673f530242593Zanderat

Re: System Shock mouselook/key mapping/high resolution mod
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Perhaps.  But at 640x480 (unmodded SSP),  they look fine.  Any idea what could cause this?  Graphics card is a NVidia 880GTX. 

DOS4GW is still needed, too...........

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