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So, I wanted to weigh in on the disappearance of Portable in favor of the GOG version, and this seems as good a place as any. US Intellectual Property law is not in a very good place right now, and needs reform. It seems like we've forgotten that the whole point of IP law is to give creators a short-term incentive to create for the long-term public domain. Shock Portable is awesome. All you guys who worked on it are heroes in my book. I cannot repeat that enough. All that said, given the current reality of IP law, there was always a sword of Damocles hanging over Shock portable. Legitimate rights holders could have shut it down at any time. Heck, illegitimate rights holders could have shut it down with a nuisance suit. When the takedown first happened, a lot of you feared the worst, and rightly so. But, thankfully, the rights are in the hands of people who are interested in maintaining its availability, rather than just locking it up to cover their own butts. The worst did not happen. At very least, the sword of Damocles has been disarmed. No, LookingGlass didn't really make any money off of System Shock, other than the development costs (i.e. we got paid salaries and benefits). We could have made money if the game had sold well initially, but it didn't. Don't feel bad about the fact that we don't get a cut of the GOG sales. (And don't worry about us; We are all gainfully employed at places like Valve and Harmonix and Riot, not to mention OtherWorld. We are the Secret Masters of Gaming now...) Your chance to give us your money was when the game first game out. If you are looking for something to feel bad about, you can feel bad about missing that chance. ;)On the whole, I'm pretty happy to see Shock come to GOG. Maybe someday I'll finish my stream...- MAHK