68414834457be

684148344bcaa
2 Guests are here.
 

Topic: Blueprints of Ponterbee Station Read 11034 times  

68414834505b6unn_atropos

684148345061c
Tags: °blueprint °ponterbee°map
Having finished the work on Von Braun and Rickenbacker, I have now started to create blueprints for Christine's great fm "ponterbee station". I have played it several times before and played it again recently to fresh up my knowledge of the level structure. Neverless, if you see any mistakes, please tell me.
Righty right:
« Last Edit: 31. July 2014, 22:30:33 by unn_atropos »

684148345086bunn_atropos

68414834508bb
Engineering Section 1&2
I just wondered: is there a high-res version of the Jetaita logo? I like it^^
« Last Edit: 10. July 2010, 19:23:27 by unn_atropos »

6841483450ac6unn_atropos

6841483450b26
Medical section. I think this maps wins the record with the most links(11)
6841483450e08
Did you contact Christine yet on implementing those maps? Is she even active anymore?

6841483450f09unn_atropos

recreational complete
6841483450f5e
I contacted her because I had some trouble getting the maps to work on my shocked.
I don't know if a implementation is possible, or if she is still active in the shocked "scene".

EDIT: Recreational complete
« Last Edit: 20. July 2010, 23:40:23 by unn_atropos »

6841483451226unn_atropos

PS_Hydroponics
684148345127b
Looked complicated but was really quick to make(well, not that quick actually^^).
While playing the FM I never noticed the small architecure details. Now, after painting it all over, I see that the level is designed very cool.

6841483451367unn_atropos

68414834513ba
Finally I completed this one. What a &%$* beast!^^

68414834514beunn_atropos

6841483451519
A few post above I asked if there was a high res version of the jetaita-colony logo. I guess this isn't the case, so I made a poor approach in creating a vector of it. I hope that this .svg format is useable for you, I don't know much about vectors as you can see looking at it^^
« Last Edit: 01. October 2010, 21:12:39 by unn_atropos »

6841483451627Fironkkuify

6841483451683
I have to say, the theatre was probably my most favorite of the fan mission.  But overall, the level design in this fan mission was truly superb.  Thanks for showing us X3

68414834517eeValiant

684148345184e
How are these created? My GF's main objection to fan missions is the lack of a map, she can't even get from home to work and back without turn by turn GPS. These will be great if they can be integrated into the fan missions.

Thanks for the hard work.

I'd love to make/have one made as an illustration for my story as a floor plan helps make my writing more logical...

Image: http://img.photobucket.com/albums/v709/The_Omega_Theory/Cryoshock/medical.png

Been working from this paint model, not very elaborate or pretty but it's worked so far.

6841483451b31unn_atropos

6841483451b8a
How are these created?
They are made in a very simple way:
I load the map in shockEd, take a picture (solo view gives larger sections), move the view and take another photo and paste them together in photoshop until the whole map is there. When this is finished, I redraw the needed lines on a new layer (or I just repaint the existing lines- what ever is more easy in the situation). Then I connect up and lower levels with numbers and frame them. Finally I place the up/lowers outside the main level lines and save all this. Boom! Blueprint ready :)

6841483451e23Valiant

6841483451e7a
They are made in a very simple way:
I load the map in shockEd, take a picture (solo view gives larger sections), move the view and take another photo and paste them together in photoshop until the whole map is there. When this is finished, I redraw the needed lines on a new layer (or I just repaint the existing lines- what ever is more easy in the situation). Then I connect up and lower levels with numbers and frame them. Finally I place the up/lowers outside the main level lines and save all this. Boom! Blueprint ready :)

Mmm, probably won't be able to do blueprints without a shockED map then.

Thanks for the help and thanks for your hard work.

6841483452157unn_atropos

68414834521a9
Mmm, probably won't be able to do blueprints without a shockED map then.
I guess my post was a bit misleading, sorry for that.
Of course you can make a blueprint for your story. You don't need shockEd for this.
ShockEd is only needed if you want to make blueprints for a exact map of the game. This is the only method I know to capture even small details. There other ways like this but thats a more rough/raw approach.

For any other map the only limit is imagination. If you can think it, you can draw it: Proof is here
6841483452322
The original MC. I was reminded of him when I read up on Tesseracts lately.

Your name:
This box must be left blank:

System Shock takes place on a space station named ...:
2 Guests are here.
when I get to the bottom I go back to the top of the slide
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6841483452418