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Topic: SS2 Neospring's Difficulty Mod Read 48048 times  

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Tags: °gamesys °SS2

This is a game balancing mod to increase the difficulty for the player. (As discussed on TTLG.)

Features:
  • All monsters 3x Healthpoints.
  • Weapons: Reduced degrade rate to compensate.
  • Implants require cyber affinty based on there usefulness.
  • Armor requires different statistics making it more necessary to upgrade stats.
  • Most items recycle for more.
  • Wrench / PSI sword / Laser rapier scaled up a little.
  • Viral proliferator and Worm Launcher are alot more worth while to wield.
  • A lot more... play it yourself to find out =)
« Last Edit: 05. July 2014, 21:23:04 by Kolya »

6741ca08edeabShakura Jolithion

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How can I alter the enemy hitpoints and damage, as well as weapons damage and statistics? I like the mod, but I want to tweak some things for my own, to kind of balance some stuff out. What tools do I need/where can I find them, because I've searched around both on this site and the net and can only find a level editor.

6741ca08ee03dNameless Voice

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The level editor, DromEd, can also be used to modify the gamesys file, where these settings - and many other things - are stored.

6741ca08ee130Shakura Jolithion

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Ah, thanks. Guess I have to go do some work now to get the game the way I want it ^_^
Should be fun, but first I'm gonna try and play through this mod and see how things feel.
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is this mod compatible with multiplayer?
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Hard to say without testing it. All players should install the mod then.
If you try this please tell us about it.

6741ca08ee569Chandlermaki

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It looks like its compatable. I played with four freinds and we all had the mod installed. We only played till the end of Med/Sci though, so who knows after that.

6741ca08ee699Hellspawn

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Ehm, did anyone have the chance to list all the changes made by this mod? I would prefer to know what I'm changing in the game, as many things were perfect as they were, in my opinion :P
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You're not one for surprises, are you?

That's all the info there is, in the first post. I have some doubts even Neospring would still know what the other changes were since he made this mod in June 2005 and vanished from the scene shortly after that.

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