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Topic: SS2 Straylight ADaOB v0.3.0
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6744581a3aca0xdiesp_

Re: SS2 Straylight ADaoB v0.3.0
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By the way, I see pink textures where the tv screens should be. I see in the readme that the mod supports another one about that, but is that to be installed separately? (it's not included?)
Re: SS2 Straylight ADaoB v0.3.0
6744581a3af88
@ArixonaIceTea:(: Could it be that just the med hypo shortcut isn't working anymore? Or does rightclicking a med hypo also not work? Is the hypo consumed in this case?

@xdiesp_: The SHEMP monitor textures are included and should work as is. Possibly a setup problem, eg another gameplay mod overwriting ADaoB's shock2.gam.
« Last Edit: 07. November 2013, 18:50:47 by Kolya »

6744581a3b0dfvoodoo47

Re: SS2 Straylight ADaoB v0.3.0
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I think he might have used the testlevels from the obj fix topic, hence screwing up his game. he can either try to load an older save, or restart his game.

6744581a3b452ZylonBane

Re: SS2 Straylight ADaoB v0.3.0
6744581a3b4e5
@xdiesp_: The SHEMP monitor textures are included and should work as is. Possibly a setup problem, eg another gameplay mod overwriting ADaoB's shock2.gam.
That would just cause them to animate at the wrong speed, not disappear entirely.
Acknowledged by: Kolya

6744581a3b5c4xdiesp_

Re: SS2 Straylight ADaoB v0.3.0
6744581a3b61d
It was my fault: I must have touched something in Shocked that made medsci1.mis drop all the high res textures, when I added some items and decals. But I have no idea what the cause was.

6744581a3b87bZylonBane

Re: SS2 Straylight ADaoB v0.3.0
6744581a3b8d0
It was my fault: I must have touched something in Shocked that made medsci1.mis drop all the high res textures, when I added some items and decals.
It doesn't work like that.

6744581a3b962xdiesp_

Re: SS2 Straylight ADaoB v0.3.0
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I know, but like that problem with fall damage mysteriously disabling, I have accepted that Shocked is a cruel mistress and I can only do more backups.

6744581a3ba54voodoo47

Re: SS2 Straylight ADaoB v0.3.0
6744581a3bae2
I think this (SHEMP textures disappearing) has happened to me as well when I was starting to mess around with Shocked. you poke things too much, sometimes they poke back.

6744581a3bb88ArizonaIceTea:(

Re: SS2 Straylight ADaoB v0.3.0
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@ Kolya: At engineering it wont work at all, no hotkeys other ways of using it.  I can move it but thats about it. When I leave the egineering to med the hypos work again..
Re: SS2 Straylight ADaoB v0.3.0
6744581a3bcbd
You've unlocked additional difficulty!  :ninja:

(I have no idea why it does that.)

6744581a3bd5evoodoo47

Re: SS2 Straylight ADaoB v0.3.0
6744581a3bdaf
he was probably messing with his files during the gameplay.

again, load an earlier save that is not yet corrupted, or start a new game. do not mess with the files during gameplay.

6744581a3be68ArixonaIceTea:(

Re: SS2 CyberBlutch Rebirth 03
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Here a some low resolution computer screens in the cargo bay. Maybe this was already fixed but I can't find any info anymore about the SHTUP Mod. Is there a version beyond 6 in the make?[P.S Sorry for the wrong mod page..]

[dump006.png expired]
« Last Edit: 08. November 2013, 08:15:31 by Kolya »
Re: SS2 Straylight ADaoB v0.3.0
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I moved your post here from the rebirth thread.

6744581a3c012voodoo47

Re: SS2 Straylight ADaoB v0.3.0
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this will be fixed in the next release of SHTUP.

6744581a3c0ebZylonBane

Re: SS2 Straylight ADaoB v0.3.0
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I guess he didn't notice that every screen in that entire level is low-res.

6744581a3c1e6voodoo47

Re: SS2 Straylight ADaoB v0.3.0
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ACC has redone some of them, so right now, if you have ADaoB and 400 mod installed, you will be getting a really strange mixture of SHEMP hires, original lowres, and ACC hires screens everywhere.

this should not be an issue anymore when SCP and SHTUP_ND are out.

6744581a3c2c6ZylonBane

Re: SS2 Straylight ADaoB v0.3.0
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The 400 mod includes monitor screen replacements? Oh geeze, what a mess that's going to be.

6744581a3c3b9voodoo47

Re: SS2 Straylight ADaoB v0.3.0
6744581a3c40b
any modern mod manager should be able to sort this out by assigning the highest priority to SHTUP_ND. same result can be achieved when manually installing mods into the DataPermMods folder - as long as SHTUP_ND is installed last, everything is fine.

6744581a3c4fdZylonBane

Re: SS2 Straylight ADaoB v0.3.0
6744581a3c54e
But, SHTUP/SHEMP also contains some non-monitor terrain textures, which probably aren't as good as the 400 ones. I guess I should strip those out.

6744581a3c5ffvoodoo47

Re: SS2 Straylight ADaoB v0.3.0
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or move them into a separate download. there might be users that would want SHTUP, but not 400 mod.
Re: SS2 Straylight ADaoB v0.3.0
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Why not merge them? Or at least check with each other that no conflicts arise?

6744581a3ca99voodoo47

Re: SS2 Straylight ADaoB v0.3.0
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having two versions, one for standalone use, and one for use with the 400 mod would be probably the simplest solution. it's not like SHTUP is going to be updated every week.

6744581a3cb82xdiesp_

Re: SS2 Straylight ADaoB v0.3.0
6744581a3cbd5
Did anything happen to the latest replies!? :P I was still interested in fixing that I can't load Command 1\2 from 0.3 in Shocked. ^^'

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