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Topic: SS2 Straylight ADaOB v0.3.0
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Re: SS2 Straylight ADaoB v0.3.0
673fb730f3f8f
Don't ask, you'll jinx it.

673fb730f4068Deu sex

Re: SS2 Straylight ADaoB v0.3.0
673fb730f40bd
Man ! hahahaha ! I always knew energy weapons were OP !!

if in your inventory, you have only energy pistols, you can set them all to 'over' and fire over charges as much as you want with the help of your mousewheel to switch between energy pistols, and the energy pistols doesn't have cooldown anymore !

673fb730f419dDeu sex

Re: SS2 Straylight ADaoB v0.3.0
673fb730f41ef
Forget what i said, just cycle through your energy pistols, even if you have other weapons, it works too !

I have something like 5 energy pistols level 2, with a good timing of fire and cycling/switching bewteen them i can fire an over shot per second (more like per 700/800 ms actually), and that as much as my energy pistols can handle.

673fb73100073Deu sex

Re: SS2 Straylight ADaoB v0.3.0
673fb731000c1
But keep in mind that it works absolutely the same way even with only 2 energy pistols, switching breaks the cooldown ! (sorry for lots of posting)
Re: SS2 Straylight ADaoB v0.3.0
673fb731001a0
That bug has been known for ages.

673fb7310028dSimplex

Re: SS2 Straylight ADaoB v0.3.0
673fb731002da
Will it be fixed in SCP?

673fb73100557Jack Ripper

Re: SS2 Straylight ADaoB v0.3.0
673fb731005b7
Man ! hahahaha ! I always knew energy weapons were OP !!

if in your inventory, you have only energy pistols, you can set them all to 'over' and fire over charges as much as you want with the help of your mousewheel to switch between energy pistols, and the energy pistols doesn't have cooldown anymore !
You must feel like human-laser-minigun!
[minigun_maniac_by_axeman3d-d5rh9ap.jpg expired]

673fb73100737voodoo47

Re: SS2 Straylight ADaoB v0.3.0
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it's an exploit, not really a bug. ADaoB had a fix, but it had the potential to break the gun completely, so it has been removed for now. also, the game engine can be exploited in many ways, if the player is determined to do this, there is no real way of stopping him (just like there is no way of preventing the player from firing up the console and typing add_pool 999).

673fb731008b8ZylonBane

Re: SS2 Straylight ADaoB v0.3.0
673fb7310090c
I'd call it a bug, because cycling a laser pistol into inventory kills its cooldown delay, which shouldn't happen. An exploit is something more like farming hybrids for infinite nanites (which, granted, does take forever).

673fb73100a2dDeu sex

Re: SS2 Straylight ADaoB v0.3.0
673fb73100a88
"You must feel like human-laser-minigun!"

Ahahah exactly ! it was so funny that I did an entire playthrough on impossible without sleeping just to do that the entire game ! (aviable since the second laser pistol you can find, at level 3 (hydroptonics), assuming you choose Marines and energy weapons specialisation ofc)
Re: SS2 Straylight ADaoB v0.3.0
673fb73100c3d
It's an exploitable bug!  \:D/

Next up:
I analysed stuff at an upgrade booth and then undid the necessary research skill!
I brought my training laser! Pew pew!
Re: SS2 Straylight ADaoB v0.3.0
673fb73100dba
Next up:
I analysed stuff at an upgrade booth and then undid the necessary research skill!

Heh. Nice exploit discovery. That's going to annoy me now, exploiting it every playthrough. :)
Re: SS2 Straylight ADaoB v0.3.0
673fb73100ec2
I'm not the one who discovered that. In fact I first heard about it when Nameless Voice wrote a script to prevent it (for ADaoB I think?). I personally think it's so obscure that anyone who knows this is perfectly entitled to exploit it. You're supposed to be a hacker after all!

673fb7310133aunn_atropos

Re: SS2 Straylight ADaoB v0.3.0
673fb73101392
I brought my training laser! Pew pew!
Or skip that and bring the pistol with unlimited ammunition 

673fb73101476voodoo47

Re: SS2 Straylight ADaoB v0.3.0
673fb731014c7
as I've said, if the player is determined to exploit/cheat, there is little that can be done to stop him.

one can also just play the final cutscene with media player, and be done with the game.
Re: SS2 Straylight ADaoB v0.3.0
673fb7310175f
I hate cheating/exploiting, it's just temptation is a bitch.

as I've said, if the player is determined to exploit/cheat, there is little that can be done to stop him.

one can also just play the final cutscene with media player, and be done with the game.

It's not fair to say such things. If the devs laid ammo everywhere in the levels like Bioshock and then just said "Stop whining, you don't *have* to make use of it", then the game would suffer because of this.

673fb731019daRocketMan

Re: SS2 Straylight ADaoB v0.3.0
673fb73101a2f
Except that voodoo isn't talking about exploits that are spoonfed to you.  Most players wouldn't be bothered.
Re: SS2 Straylight ADaoB v0.3.0
673fb73101cb5
Except that voodoo isn't talking about exploits that are spoonfed to you.  Most players wouldn't be bothered.

Yes, but my point still stands.
The professionals in the industry on occassion get around to fixing obscure exploits, so they must feel the same way too. Fallout: New Vegas and Dark Souls are two recent reputable games that come to mind.

673fb73101d54Silver83

Re: SS2 Straylight ADaoB v0.3.0
673fb73101da1
Any news on this mod? I remember sth about "soon" :D

673fb73101f35Silver83

Re: SS2 Straylight ADaoB v0.3.0
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Then I'll hope for no more power shortages ;)

673fb73102021voodoo47

Re: SS2 Straylight ADaoB v0.3.0
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Hope is the first step on the road to disappointment.
Acknowledged by: Nameless Voice
Re: SS2 Straylight ADaoB v0.3.0
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* Kolya puts on some Life of Agony and bangs his head softly
Re: SS2 Straylight ADaoB v0.3.0
673fb73102259
When? Oh When?  :ninja:

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