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Topic: SS2 Christine FM2: UNN Nightwalker v3
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Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b61549b0
Thanks voodoo47... I ended up trying tinkering with the fm.cfg file (as some other users suggested) to skip the initial jail cell section altogether, starting on the "second day" in the cell.

However, there are still problems. Some of the game-critical sections have not loaded: for instance, the body with the codes and card on the med-sci deck actually has no items on the corpse. This, understandably, is a game breaker. It's one of a few problems that have arisen. I was going to keep trying to fix it, but I'm resigned to the fact that Nightwalker will need to remain part of a very enjoyable past life. :)
Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6154acf
Hmm... Try to disable all other mods and run the fm again, start from the beginning (no saved game).

673f8b6154c9cvoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6154cee
if you are using Rebirth and Flora overhaul, make sure you are using the latest versions, and that your game install is patched to v2.43. you can also share a save, I'll have a look at it, maybe I can figure out what's wrong.

673f8b6154dacnano_machine

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6154e02
I am having the same prob as Joseph, how do i update the NVScript file?...Can anyone provide me with the save game which skips the Day 1 thing?

673f8b6154f0avoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6154f5b
http://www.ttlg.com/forums/showthread.php?t=134166

overwrite the current nvscript.osm with the latest one.

673f8b6155019Yankee Clipper

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155067
Wouldn't using the latest SS2Tool update it automatically for them? At least for people not named voodoo47...  :thumb:

673f8b61550eevoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155139
the very latest (6.0) should.
Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155299
Actually the one from the master build is from 5. March 2014, while the version in the TTLG thread is from 15. December 2012.
I'm not sure any more where I got that version (from NV maybe?) but it's definitely not the same as the latest TTLG version.

673f8b6155503unn_atropos

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155557
I just checked and neither reimstoff.net or http://reimstoff.myownmusic.de seem to be there anymore, so you cannot get the song that is played on the credits. Luckily I downloaded it at some point, so here it is.
Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155691
I have started playing this agin as well. I had the unable to eat snack bug myself but a restart fixed it. My question is how do you get out of the water in security maintenance tunnel? I couldn't mantle out. And yes new mantle is on
Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b61557fc
Well I guess nobody knows. I just didn't go in the water this time..lol I have finished all the missons once again. If anyone figures out how to get out of the water in the security maintenance tunnel on the first level of Nightwalker? Please let me know.

673f8b6155901Vegoraptor

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b615594d
Well, I did find a way, even if it's an unconventional and cheaty one: I spawned myself a bed to stand on.
But I really feel like someone who knows what they're doing should code in a pool ladder or something.

673f8b6155af8voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155b47
aand completed (also three and half hours). good fm, but it could do without Shodan. quickfix attached to the first post, mostly the same deal as with Polaris;

-impossible to get from the watery areas on the security level, so spawned a few ladders
-fixed attachments on the drunk woman
-fixed positioning on a few objects
-fixed physics stuff on a few custom objects (donuts, chocolate bar, cigs)
-can eat and drink as much as one wants
-cigarette butts size now matches those in the ashtrays (custom object)
-cigarette packs now sized so they would fit into the cigarette cartons (custom object) properly, also will give one psi point when smoked, SCP style
-tall plants removed physics to hopefully prevent them falling into floor
-integrated appropriately modified versions of RealSG and Shotgun Muzzle Flash minimods (remember, Fixed Objects and an appropriate version of RealSG need to be loaded in the mod manager. SHTUP-ND and Object Shrink are also highly recommended)
« Last Edit: 13. March 2017, 12:32:51 by voodoo47 »

673f8b6155c21Sneaksy

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155c6e
Hey guys, loved Pontabee, played it all the way through with a mate on multiplayer. Was really looking forward to starting this one but when I start off in the cell it wont trigger the next loading screen. I'm just stuck in the cell for ever! I've tried uninstalling- re-installing, re-downloading the mission everything! Anyone found a fix for this?

673f8b6155cfevoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155d49
patched up with SS2tool? post your shock2.log (should be in your SS2 folder).

673f8b6155deaSneaksy

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155e34
Have now :) I was running the steam version - which weirdly worked fine for my mate but not for me. Now patched with the ss2 tool and all running as expected!

673f8b6155ec0voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6155f11
make sure you are both patched up if you want to play MP together.

673f8b6155fdeJackafur

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b615602b
time for me to be a nuisance in this thread now. Is there not a bulk supply of cyber modules in the beginning like there was in Ponterbee? I think there was like 64 modules laying around near the very first upgrade station in ponterbee.

673f8b61560b9voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6156104
well, this time you start in jail, so what'd you think?

673f8b615618bJackafur

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b61561d6
I guess cyber modules are too large to smuggle into your ass.
Acknowledged by: JML
Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6156320
Oh jeez, Rick!
Acknowledged by: JML

673f8b615658eHardcore

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b61565f0
My question is how do you get out of the water in security maintenance tunnel? I couldn't mantle out. And yes new mantle is on

While playing this mission that situation made me angry too. But I found an easy way to climb out of the water. Just throw an item (I tested milk and Donut or Burger) into the water. It swims on the surface. Just pull yourself up onto the item and easily jump to dry ground.

673f8b61566a1voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b61566ee
the quickfix should spawn a ladder.

673f8b61567f4ZylonBane

Re: SS2 Christine FM2: UNN Nightwalker v2
673f8b6156848
A leaping midair mantel doesn't work?

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