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Topic: [Obsolete] SS2 Vurt's Mods Read 92435 times  

673fa0c7f022e
Tags: °object °texture °obsolete

Go here for the most recent stuff.


Updated versions:

Water: https://www.systemshock.org/index.php?topic=4167.0
Space: https://www.systemshock.org/index.php?topic=4135.0
Misc stuff: https://www.systemshock.org/index.php?topic=4185.0
Goo: https://www.systemshock.org/index.php?topic=4139.0
Flora: :https://www.systemshock.org/index.php?topic=3181.0

 
Vurt's Hi-Res Space

Youtube: http://www.youtube.com/watch?v=zj4W0qweWtI

Image: http://img706.imageshack.us/img706/634/vurtspace.jpg

Features:

* Six seamless 2048x2048 or 1024x1024 textures
* Requires DDFix NewDark


Vurt's System Shock 2 Better Water Mod

Features:

* New water textures in 512x512 resolution. 19 frames of animation.
* Requires DDFix NewDark.

Version 0.1: http://www.youtube.com/watch?v=PAZ5H9g5pfg

Version 0.2:

Image: http://img155.imageshack.us/img155/2364/vurtbetterwatermodv02.jpg


Vurt's System Shock 2 Flora Overhaul

Features:

* Replaces many of the flora models in the game with higher detailed models and textures.

youtube: http://www.youtube.com/watch?v=pDrX74gbHqI

Screenshots:

Image: http://img12.imageshack.us/img12/1097/vurtss2floraoverhaul.jpg

Edit: I've added a resource, this contains all the plants (renamed) + 4 different trees: http://piclair.com/data/0ov68.jpg
for people who prefer the original plants but might be interested in using these for a mod. It also comes with a few other textures, and the "lily.bin" looks a bit different (comes with a better lily flower too).

« Last Edit: 29. December 2016, 11:55:31 by Moderator »

673fa0c7f03fevoodoo47

Re: Vurt's SS2 Flora Overhaul
673fa0c7f044e
promising mod.. and maybe you could consider registering, you will be able to edit your posts that way.
« Last Edit: 07. September 2011, 22:49:32 by voodoo47 »
Re: SS2 Vurt's Flora Overhaul
673fa0c7f057f
Ooooh nice. :D
Re: SS2 Vurt's Flora Overhaul
673fa0c7f065d
voodoo47: thanks. how do i register? can't find a register function anywhere.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f0817
Thanks, done.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f094a
I gave you uploader rights and attributed your guest posts to your new account.
I also repacked your mod to work with the modmanager and added it as an attachment to the first post.
You can delete/exchange it yourself now.

673fa0c7f0bdaTaxAkla

Re: SS2 Vurt's Flora Overhaul
673fa0c7f0c33
Hello, Vurt. Good Work.  :thumbwink: Are you the same Vurt who makes the wonderfuls Morrowind Mods for Trees, Bushs and Skies, right? The same avatar  :D
http://www.tesnexus.com/downloads/file.php?id=30669
http://www.tesnexus.com/downloads/file.php?id=28552
Be welcome. You´re the best.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f0d3f
The very same ;)

Thanks again Kolya.

673fa0c7f0fdbRocketMan

Re: SS2 Vurt's Flora Overhaul
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Wow.... this is really nice.  I think it does big things for the ambiance.

673fa0c7f10f8Mr Rayford

Re: SS2 Vurt's Flora Overhaul
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I can only hope, nay pray, that this is only a taste of things to come.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f1290
Great job! Please keep it up!
Re: SS2 Vurt's Flora Overhaul
673fa0c7f13a5
Added some trees to the earth level.

I'm editing the .mis files from TF_Secmod2.8, hope it'll be ok with him to release his edited .mis and gamesys files..

http://img171.imageshack.us/img171/6494/vurttrees.jpg (click it to enlarge)


673fa0c7f1681Enchantermon

Re: SS2 Vurt's Flora Overhaul
673fa0c7f18c1
I dunno about the trees on earth.mis; they seem a little out of place. But the models and skins themselves are really nice; well done!
Re: SS2 Vurt's Flora Overhaul
673fa0c7f1a1e
Any city has trees, too lifless without 'em, imo, placement isnt final though.

the "pots" they're standing in needs another texture too...
Re: SS2 Vurt's Flora Overhaul
673fa0c7f1b7a
A slight case of overbombing? I can get behind the redone plants on the Von Braun, they're awesome, but in a futuristic underground station these trees look out of place to me.

EDIT: What Emon said.

Sure, it's lifeless, but it's supposed to be a bleak future setting. One tree without leaves could symbolise that.

673fa0c7f2a32Enchantermon

Re: SS2 Vurt's Flora Overhaul
673fa0c7f2a96
Any city has trees, too lifless without 'em, imo, placement isnt final though.
Typically, yes, but the fully technological feeling of the place may have been intentional as Kolya mentioned.

But it's your mod; obviously you can do what you like. :)

Oh and by the way: there's only one "h" in Hydroponics. ;)
Re: SS2 Vurt's Flora Overhaul
673fa0c7f2c43
Well i think i'll keep them, i think that station is just so dull, but you're probably right that it's intended to be that way. BUT, Imo, earth should have something that represents.. earth. It shouldnt look almost exactly like the Von Braun, but with even less plant life  :/ future doesnt need to mean post apocalyptic.

I'm not a native english speaker so i'm probably gonna keep you busy if you're gonna correct all my spelling errors Enchantermon ;) but thanks for the correction.
« Last Edit: 08. September 2011, 22:34:14 by vurt »

673fa0c7f2de3ZylonBane

Re: SS2 Vurt's Flora Overhaul
673fa0c7f2e42
These are awesome models. I'd love to see, in addition to the ones you've already done, improved plant models that conform to the same general dimensions and appearance as the originals. You know, for the purists like me.  :cyborg:

673fa0c7f2f8aRocketMan

Re: SS2 Vurt's Flora Overhaul
673fa0c7f2fe1
and the good news is that for those of us who don't want to incorporate gameplay changes with these improved plant models, we can always just pull the models that are direct replacements, out of the mod and install them by themselves.

673fa0c7f3098ZylonBane

Re: SS2 Vurt's Flora Overhaul
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I'm not sure that really qualifies as news.

673fa0c7f3400Enchantermon

Re: SS2 Vurt's Flora Overhaul
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I'm not a native english speaker so i'm probably gonna keep you busy if you're gonna correct all my spelling errors Enchantermon ;) but thanks for the correction.
Heh heh. Don't worry, I won't correct all of them. That one just stuck out at me.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f355a
Like all the other "purists" here, I do believe living trees feel a bit of place in the game and I'd rather be without them. It'd be a shame because your models look really good but that's beyond the point.
Re: SS2 Vurt's Flora Overhaul
673fa0c7f36cd
yeah the .mis files will obviously be optional.

zylonbane: maybe, just started out so much can change still.

some progress with the trees, made another model (japanese maple tree) instead, makes the building more "representable" imo: http://piclair.com/data/7sd3j.jpg

i can understand if its not for everyone though, we've seen this map for 12 years without trees, so ofcourse it can be hard to adapt to a new look..


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