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Topic: NewDark original releases: SS2 and Thief2
Page: « 1 ... 5 [6] 7 »
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673f9c7b49635voodoo47

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according to the readme, 2.4 saves should be fully compatible with 2.41.
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Intel GMA user. Still getting the random whiteout hud bug. Still only annoying instead of game breaking.

Not actually sure how to fix it other than not using intel graphics (IE get a better box.)

673f9c7b498d7voodoo47

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this is an intel driver issue, and therefore out of anyone's hands. all I can say is that texture mods seem to make it worse.

anyway, it shouldn't be game breaking, so if you don't have access to better hardware, you can just live with it.
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Feared as much but thought perhaps best to go ahead and make note of the issue in somewhere the NewDark team might easily find it in case 'nothing can be done' turns out ot not be the case.

Otherwise finding gameplay to work as good as ever.

673f9c7b49cabDrowning witch

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according to the readme, 2.4 saves should be fully compatible with 2.41.

should have downloaded myself and read the readme... thx for not being mean about it :)

673f9c7b49dc1FrozenLuffy

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Since the SS2Tool includes NewDark does that mean I don't have to extract the contents of the contrib.zip archive after I've used SS2Tool?
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Yes, you won't need it. SS2Tool is meant to make your game ready to play, apart from any mods you may want to use.
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It's awesome to see an update to the unofficial patch released, but I still really wish they would release a diff of the source code changes for the unofficial patch against the originally leaked source (rather than dealing with legal issues of releasing the whole thing together) for others to play with. I'd love to see a native Linux port happen from that, and would take a stab at it myself.

-Dan
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An interesting note:

Here is the System Requirements section of the Steam listing:

System Requirements
Minimum:

OS:Windows XP / Vista / 7 / 8
Processor:1.8 GHz Processor
Memory:2 GB RAM
Graphics:3D graphics card
DirectX®:9.0c
Hard Drive:2 GB HD space
Additional:Patched to version 2.4

Seems like the Steam release has NewDark. Does the GoG release have it?
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The GoG page lists it at being 2.4 so yea, newdark.

673f9c7b4a58cvoodoo47

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yeah, the steam requirements are a direct copy of the ones on GOG.

673f9c7b4a6d4Barbach

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Does the new patch reduces crashes/freezes between bulkheads ? I would love more stability, especially regarding multiplayer...

673f9c7b4a8aaBarbach

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I was talking about the NewDark actually
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NewDark made no multiplayer-specific improvements.
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According to

http://www.ttlg.com/forums/showthread.php?t=145511

there's a new patch for System Shock 2 (V2.44), and also for Thief 2 (V1.23). Apologies if everyone else already knows about this, by the way!



Edit: Changed "System Shock" to "System Shock 2" in the thread title (sorry!)
« Last Edit: 20. June 2015, 19:39:47 by JDoran »

673f9c7b4ac81voodoo47

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we know - a thousand eyes look.

it's mostly being discussed at Engineering in relevant mod development topics. but yeah, we probably should update a bunch of stickies while at it.
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I was also a bit confused at first that there's no post about this or some old thread about it getting a revival.
But I knew to check over at TTLG so I were fine.

673f9c7b4b0f9voodoo47

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we do have a dedicated topic somewhere.. ah, there it is. I think I'll merge this with it a bit later today.


//and done.
« Last Edit: 20. June 2015, 20:41:44 by voodoo47 »
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Is it naive to get excited every time I see one of these, hoping it's a multi-player fix?

673f9c7b4b404voodoo47

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doesn't seem like it. but hey, we have a new scripting language now, shiny-shiny.

673f9c7b4b4f5Dark-Star

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One thing I don't see and had to ask - did the individual texture size limit get bumped up in NewDark as well or is it still like 512x512?

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