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67436de6ef372RocketMan

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Tags: °lulu °mesh °dml °SS2

This small mod basically uses Eldron's fine piece of work, midwife as a unique character for Nurse Bloome.  All other midwives will appear as they normally do (be it vanilla style, rebirth or otherwise).  This gives Bloome her own identity in a sense, which is reinforced by the fact that her stats have been uniquely modified as well. 

I recommend surprising yourself but if you like, the model used can be seen here:
http://www.ttlg.com/forums/showthread.php?t=125644

The changes in this mod will attach themselves at runtime to whatever mission file you have, whether it's the original hydro2.mis or the ADAOB version or some other version.  You need not replace any mission files.  Just use the modmanager like with any other mod.

I haven't tested it extensively so please report any bugs you encounter. 

Model and textures by Eldron.  I only got it working in-game. Attached screenshot NSFW.
« Last Edit: 15. September 2018, 23:53:45 by Moderator »

67436de6ef543Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Great. I'm playing System Shock 2 for the first time and just had my meeting with her.  Is it compatible with ADaoB? And by compatible I mean does your level file has all the fixes from ADaoB?
Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Will definitely try it for my next playthrough. Some screenshots would be nice, though.

67436de6efb59voodoo47

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Is it compatible with ADaoB?
no, unless he used the ADAOB level. a bit of patience - sent him a pm, I think I know how to make the mod universal.

67436de6efc90RocketMan

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Sorry Voodoo, gotta correct you on that one.  The level is indeed an ADAOB level so it does include all the fixes!  Should have mentioned that though.  I believe it can be made universal.  I didn't have to create any new objects so all I did was alter the params of the chemroommidwife (I think that's what it's called).

67436de6efd98Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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I just tried it. Sadly it's giving me a black level. GUI is visible, the 3d environment is not. I used the MM.

67436de6efed5voodoo47

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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remember, you will have to use ADAOB as well, and start a new game (or load from a save made before you entered hydro for the first time).

or wait for the next version, which will not be map dependent.

67436de6effd8Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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I'm using ADaoB as well...but of course I didn't enter for the frist time :) I'll wait for the next version. Thx

67436de6f00e0RocketMan

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Voodoo has a point.  I'll try to update the download with a DML version.  Now that we can do that, it should be less tempermental on any given setup since it only changes what it needs to.  Hang in there :)

67436de6f025aRocketMan

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Ok, with a little help from Voodoo, I've got a new upload in the first post.  This uses a DML file to do the same thing as the mis file would have done except now it doesn't matter what .mis file you have or want to use, this will tack onto that.

Silver83: If you had ADAOB installed before you tried this mod, recommend going into your DataPermanentMods folder, deleting hydro2.mis (because that was part of the old bloome mod) and replacing it with the ADAOB version again.  Re-installing ADAOB alltogether will also fix this.  Once you have the original ADAOB mis file in that folder again, dump this new mod into your system shock root directory and it will automatically place the files where they need to go.  The DML will then apply itself to the ADAOB hydro2.mis file if you have installed ADAOB or to the original mis file in the root directory.
« Last Edit: 04. October 2012, 02:37:05 by RocketMan »

67436de6f0362Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Thanks for the explanation. Is it also possible to just use the Mod Manager. Until now I activated all my mods using the Mod Manager without having the "mod ready file structure" (I just recently discovered SS2Tool).
Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Just noting here that I made the change to cam_mod.ini that allows DMLs to be loaded from DataPermanentMods only last night. Only someone who reinstalled since then will have it. Everyone else will have to change the last line in cam_mod.ini for this mod to work to:
Code: [Select]
mod_path DataPermanentMods+patch_ext

67436de6f0655Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Hm...I have to ask again. There is a new dml file, which enables the new textures. But I already have a hydro2.mis.dml file im my game folder. So shouldn't i combine those two files?

Besides: Mod Manager seems to ignore the dml file and copying the files manually doesn't change anything. I know I'm doing something wrong but I don't know what. All mods seem to be working just fine. Only this one and the new security door texture from Vurt won't appear...and I don't know why. Any help would be appreciated.
« Last Edit: 04. October 2012, 10:03:20 by Silver83 »

67436de6f07dcvoodoo47

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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combining the dmls is not necessary, and can break things when done incorrectly. modmanager will not see the mod, this is normal, as it is meant to be installed manually (extracting the archive to the root folder should be all that is necessary). I have just tried it out, and it works - but remember, if you are loading from a previous hydro save, this will NOT work, you will either have to start a new game or use a save that has been made before you entered hydro for the first time.

to test whether the mod actually works, you can do following:
-edit cam.cfg, add first_level hydro2.mis
-start a new game
-you will be spawned on hydro, rush to Bloome, and see whether she uses the new model

note: I think the model is a bit smaller than it should be - maybe we could make her larger.

67436de6f091dSilver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Ok. I'll try that. Two things I'd like to mention:

First:
"Or change the file extension to .SS2MOD to use with the SS2 Modmanager." --> that should be changed then?


Second:
Let me get this straight: I then have two dml files called hydro2.mis.dml, one in the core directory and the other in permannet mods and they will complete each other? The first deals with relocating underwater plants, the latter with the new nurse model...

67436de6f0a47voodoo47

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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first - do not change anything. extract the mod to your shock2 folder, overwrite, mod is installed.

second - yes, they will complete each other.

third - you should probably ditch the modmanager in the near future, and start using DataPermanentMods for the permanent graphics enhancements, and the built in FM selector for gameplay mods (ADAOB, Secmod etc).

67436de6f0b2dSilver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Do you know a FAQ or sth like that about the FM selector?

67436de6f0cfevoodoo47

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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there is a pdf included in the newdark documentation. but to make it short:
-edit cam_mod.ini, remove the ; from the fm line
-create a FMs folder in your shock2 folder
-create an ADAOB folder inside the FMs folder
-extract ADAOB there (and go to obj, and delete Atek_H.bin if you want to use Tacticool)
-run the game, a (wild) FM select screen should appear
-launch the mod

just tried it (graphics enhancements and the bloome mod in the DataPermanentMods, ADAOB in the FMs folder), everything works nicely. and I also believe this (using DataPermanentMods for the permanent graphics enhancements, and the built in FM selector for gameplay mods) is probably the way to go.
« Last Edit: 04. October 2012, 12:12:57 by voodoo47 »

67436de6f0df5Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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That's great. I'll try that.

67436de6f0f91Silver83

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Hm...I just tried the FM selector and I am not quite sure about it: It is definitely great for playing fan missions (which seems to be its primary purpose) but choosing mods? It seems you can only "play" one mod at a time.

And the thing about permanent mods: Mod Manger tells me exactly which mod overrides another mod. Doing it manually removes that information, let alone the more permanent solution this is.

But to be honest: As long as System SHock 2 has a rather limited selection of mods, this isn't really a problem I have to admit :D

67436de6f2346RocketMan

Re: Eldron's Midwife as Nurse Bloome - by RocketMan
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Yeah I find that whenever I decide to play, it's not one of those marathons where I play it a billion times a billion different ways so I just make a new install and set it up how I like manually and I'm good to go.  That doens't mean we shouldn't strive for something better, but for now it's tolerable at least.

67436de6f24cfmouth-breather

Re: SS2 Eldron's Midwife as Nurse Bloome - by RocketMan
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Apologies for bumping a topic that hasn't been replied to in a while, not sure if RocketMan even still browses, but:

Is it possible that this mod might be extended so it replaces all other instances of the Cyborg Midwife? As it seems this is the closest we have to a proper mod which rigs and uses the Eldron Midwife model.

67436de6f2609RocketMan

Re: SS2 Eldron's Midwife as Nurse Bloome - by RocketMan
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It's definately possible.  If you replace the midwife archetype model with the one from this mod, all instances will be replaced, just as they are replaced in a mod like rebirth.  I have to admit it's not an immediate priority of mine as I'm working on a couple other things at the moment but eventually I can see a new midwife model replacing the rebirth one.
Re: SS2 Eldron's Midwife as Nurse Bloome - by RocketMan
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Apologies for bumping a topic that hasn't been replied to in a while, not sure if RocketMan even still browses, but:

Is it possible that this mod might be extended so it replaces all other instances of the Cyborg Midwife? As it seems this is the closest we have to a proper mod which rigs and uses the Eldron Midwife model.
Sure, just rename the bloom.*** files to fembot.*** and drop all files and folders into DataPermMods\mesh\, overwriting exisiting (Rebirth) files.

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