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Topic: [Obsolete] SS2 Vurt's misc stuff
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68148ae3da912voodoo47

Re: SS2 Vurt's misc stuff
68148ae3da986
Wait, what? The mod is purely graphical, yes? What exactly is it breaking?
just as the guy says, with the mod installed, after triggering the sequence, there is no explosion, no explosion sound, only the glass gets broken. no idea how can this happen, and with all the other stuff at hand, no time to investigate.

68148ae3daa71ArixonaIceTea:(

68148ae3dabf6Chandlermaki

Re: SS2 Vurt's misc stuff
68148ae3dac46
Yep, same problem here.

68148ae3dad5avoodoo47

Re: SS2 Vurt's misc stuff
68148ae3dadae
found out why this is happening while fixing something else - the new explosion is larger than the old one, and it won't fit into the emitter anymore. add this to your gamesys.dml to fix it:
Code: [Select]
+ObjProp -3933 "Scale"
{
"" 0.25, 0.25, 0.25
}
note: while this fixes the medsci explosion, it might break something else, so use at your own risk.


//also, the "caution" sticker on the new turret texture needs to be reversed to show properly ingame. and there is no updated texture for the destroyed turret, making things look slightly weird.
« Last Edit: 16. November 2013, 23:20:36 by voodoo47 »
Re: SS2 Vurt's misc stuff
68148ae3dc26a
Dust when this mod will be here?
https://www.youtube.com/watch?v=o4YZVWmxhQU

I would be glad if you would have seen this mod

68148ae3dc330voodoo47

Re: SS2 Vurt's misc stuff
68148ae3dc380
vurt is busy with modding other game at this moment. also, I don't really need that mod, as I've got enough dust of my own.
Re: SS2 Vurt's misc stuff
68148ae3dc5b9
as I've got enough dust of my own.
what fashion is?
Re: SS2 Vurt's misc stuff
68148ae3dc8be
Not sure if i think dust works that well, when i think of it. This isn't exactly The Nostromo, you get the impression that Von Braun is close to sterile.

68148ae3dcaacvoodoo47

Re: SS2 Vurt's misc stuff
68148ae3dcb00
agreed. the dust mod would fit Thief1/2 much better.
what fashion is?
that is a million dollar question.
Re: SS2 Vurt's misc stuff
68148ae3dce48
agreed. the dust mod would fit Thief1/2 much better.
no
that is a million dollar question.
for the money to create a better SS3

68148ae3dcfd8OneofTheMany

Re: SS2 Vurt's misc stuff
68148ae3dd02c
Dust? On a space station? Is there something wrong with their air conditioner?

68148ae3dd0bavoodoo47

Re: SS2 Vurt's misc stuff
68148ae3dd107
well they do have a rather nasty worm problem.

68148ae3dd197OneofTheMany

Re: SS2 Vurt's misc stuff
68148ae3dd1e8
Nasty little buggers, those annelids

68148ae3dd481RocketMan

Re: SS2 Vurt's misc stuff
68148ae3dd4d5
That and the fact that dust is made largely of skin so as long as there are people, or life forms that shed epithelial cells, there will be dust.

68148ae3dd56aOneofTheMany

Re: SS2 Vurt's misc stuff
68148ae3dd5c6
I didn't know that. Makes sense then.
Re: SS2 Vurt's misc stuff
68148ae3dd781
That seemed somewhat unlikely to me so I called the mythbusters. And what do you know, dust isn't made of skin particles to any significant degree. It's all type of things, as you would expect.
Re: SS2 Vurt's misc stuff
68148ae3dd8d7
yeah that did sound pretty strange, there would be a ton of dust around my computer if there was any truth to it, but there's none, it's all in places where i never go or wouldnt even fit lol 

68148ae3dd986OneofTheMany

Re: SS2 Vurt's misc stuff
68148ae3dd9ff
So it's Jamie's beard that flies around then
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