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I stand corrected - so it's actually SHTUP vs 400 conflict. guess it had to happen one day. what would be a proper way of solving this, I wonder?
Providing this falls under the scope of your mod, I was wondering if this g'awful "caution" texture behind the ladder, in the Rickenbacker pod area, is something you could lay your magical hands on(...)
(stuff to copy to obj/txt16)
I don't understand what you guys are doing exactly...
as mentioned here, some glass objects (vodka, beakers, prisms, maybe more) are inheriting an effect that is making them look odd. it would be preferable if they didn't do that.