673929e191a43

673929e193080
9 Guests are here.
 

Topic: SS2 Four Hundred (400)
Page: « 1 ... 13 [14] 15 ... 20 »
Read 543536 times  

Re: SS2 Four Hundred
673929e193933
We're all looking forward to see you on track again, ACC! :)
Re: SS2 Four Hundred
673929e193a90
Take your time and never give up!
« Last Edit: 01. February 2015, 12:34:26 by Kolya »

673929e193d26RocketMan

Re: SS2 Four Hundred
673929e193d7c
Juuuust a gigalooooo.......

673929e193e28System Shocked

Re: SS2 Four Hundred
673929e193e74
So, anything in the offing for early 2015 ? - No pressure, dude, but whenever you release, it's ALWAYS an SS2 highlight ! ! !
« Last Edit: 01. February 2015, 00:55:18 by System Shocked »

673929e193f1cSystem Shocked

Re: SS2 Four Hundred
673929e193f67
.   .   .   .   .   the   ongoing   sound   of   chirping   crickets   .   .   .   .   .   
 
 
« Last Edit: 21. February 2015, 00:41:53 by System Shocked »
Acknowledged by: ACC

673929e193ff7DMI-1407

Re: SS2 Four Hundred
673929e194042
Where can i find the "AccFam folder" ?  :/

673929e194147voodoo47

Re: SS2 Four Hundred
673929e194193
in your 400\FAM folder (wherever have you extracted the mod). I think it might have been changed to just ACC in the latest versions (can't check from mobile).

673929e19423aSystem Shocked

Re: SS2 Four Hundred
673929e194286
.  .  .  .  .  .  chirp  .  .  .  chirp  .  .  .  .  .  .  .  .  chirp ..........   :)

673929e194318RocketMan_Remote

Re: SS2 Four Hundred
673929e194366
We get it...  leave the man alone.
Acknowledged by: unn_atropos

673929e194584System Shocked

Re: SS2 Four Hundred
673929e1945d9
We get it...  leave the man alone.

Posting every three weeks would be bothersome, but once in three months? I guess you know best, so not another chirp. :D
« Last Edit: 15. May 2015, 16:26:06 by System Shocked »
Re: SS2 Four Hundred
673929e194866
I am pretty fucking sure he doesn't need some stupid retarded reminder coming from you to know he still has this project running.

If you really have so much time on your hand that the best thing you can do is pester people, go and learn a new skill and actually contribute to this all with a good mod.
Re: SS2 Four Hundred
673929e194965
Whoah, man. I mean you're right and all, but don't get too get angry about it. It's System Shocked — being manically adorably obnoxious is kinda his thing. He's like our own Zooey Deschanel. With polka dots!

673929e194cadRocketMan

Re: SS2 Four Hundred
673929e194d02
Posting every three weeks would be bothersome, but once in three months? I guess you know best, so not another chirp. :D

It's not the interval as much as the fact that he acknowledged your first bump, which to me means "I know I know, just sit tight" or something to that effect.  After having ack'd your post once, it's not necessary to do it again.

You don't have to worry about monitoring mod progress since the people involved in them are generally active on a daily/weekly so they know the urgency first hand.  Just continue to do what you're doing with the SCP feedback (I'll probably get shit from ZB for saying that) and you'll be doing your part for the community, since nobody else so far has shown the zeal for it that you have.
Acknowledged by 2 members: Salk, System Shocked
Re: SS2 Four Hundred
673929e194dfc
Acknowledged.

Yeah, I should get back to it.
Most of the textures used in-game are done already, I really really should finish that.

673929e194ef2ZylonBane

Re: SS2 Four Hundred
673929e194f3f
The main thing I'd suggest at this point is that the yellow stripe and diamond tread flooring textures be enlarged so their tiling isn't so obvious.
Re: SS2 Four Hundred
673929e195050
Well, nobody can pretend any of you guys work and share what you create with your talent and skill.

We are grateful for it when it happens and the "when" is something you only have the right to decide.

Godspeed...
Re: SS2 Four Hundred
673929e195159
Do I still need "Vurt's Hi-Res Space" if I have this mod? I don't know if it includes better versions of what he improved, or his versions, or neither (meaning you need his pack to get those textures upgraded)

673929e1951ffvoodoo47

Re: SS2 Four Hundred
673929e19524b
400 mod does not include any hires space textures as far as I'm aware, so yes, if you want hires space you will need to install either vurt's space or SHTUP-ND.
Acknowledged by: rccc
Re: SS2 Four Hundred
673929e1954f9
I don't really understand what the extra archive vor SCP users does. ACC seems to work for me without it. What's it doing?

673929e1955bbvoodoo47

Re: SS2 Four Hundred
673929e195608
SCP includes some extra objects which will not use hires textures unless you extract the SCP archive into your AccFam mod folder. not using it is not game breaking, you just won't have hires textures at some places.

I really should ask ACC to integrate the SCP pack into the main archive, it seems to confuse the hell out of people.
Re: SS2 Four Hundred
673929e195787
ok, thank you. But this has nothing to do with this (out of the AccFam readme):
Unzip the whole archive to the "DataPermanentMods" directory in your
      SShock2 installation folder. The compressed archive does no longer contain
      some textures that should now be supported by the SHock Texture UPdate:
      New Dark mod (SHTUP-ND for short). These textures are included in another
      archive, you can download it from the FourHundred topic on SystemShock.org
?

I mean do I need to do this if I also use SHTUP-ND?

673929e19585cvoodoo47

Re: SS2 Four Hundred
673929e1958b2
the DataPermanentMods install method is outdated, you should follow the mod guide: https://www.systemshock.org/index.php?topic=4447.0

ACC, if you are reading this, please update the readme in the next version.

Your name:
This box must be left blank:

Replicator restrictions are in place for the good of whom?:
9 Guests are here.
the_robots: Cargo bay, good plan
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673929e19896a