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Topic: SS2 earth dynamic/static newsky
Page: « 1 [2]
Read 39686 times  

6742d4f7f14a6
Because i wanted a little wider public attention to the effort I uploaded the video to youtube, linked to the thread and credited the author (if i got the name wrong lemme know i'll change it.)

Just kindof didn't like the video only existing on a single site. After all some of the older material points to megaupload which is dead.
http://youtu.be/x4UmgonO45s

6742d4f7f1593bluemess

6742d4f7f1604
Simplest way for this to work: copy “FAM” folder and “earth.mis.dml” to your “DataPermMods” and you're done. No need to touch “cam_mod.ini”.

Note that newsky might not show up if you load a save game made before this mod was applied. In that case you will have to start a new game.

6742d4f7f1739voodoo47

6742d4f7f178d
very late reply - you will also need to have enhanced_sky 1 in your cam.cfg (or cam_ext.cfg) for this to actually work.

6742d4f7f1827bluemess

6742d4f7f1874
Let me add that since SS2Tool 5.1, "enhanced_sky 1" is set by default.

6742d4f7f1976dava6711

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I've added the files to the correct folders (I think)?
I never replaced the entire 'FAM' folder in my shock directory I simply added the file (clouds95.dds) from the downloaded mod and placed it into the previously empty skyhw folder and added the other remaining files as described in the provided readme.

I'm having difficulty with the cam_ext file, do I simply add the string "enhanced_sky 1" anywhere within the cam_ext file or do I need to add the entry at a soecicific point and do I need to add any other values as I can't get it working, the sky is still static for me?

Thank you
« Last Edit: 26. September 2013, 15:01:25 by dava6711, Reason: Added additional info »

6742d4f7f1d62voodoo47

6742d4f7f1dbc
that won't work.
extract to your DataPermMods folder, and make sure you have enhanced_sky 1 in your cam.cfg (or cam_ext.cfg). if you are using the GOG version, you will need to update your game as described here first.
do that, and you can't go wrong. do something else, and you will. enhanced_sky 1 can be added anywhere, as long as it's a new, clean, unused line.

6742d4f7f1e7adava6711

6742d4f7f1ec8
Thank you for the response, but won't that overwrite my entire fam folder?

Also, do I need to add a ";" before I add the string or is simply adding "enhanced_sky 1" enough?

6742d4f7f1f78voodoo47

6742d4f7f1fc8
no problem. just make sure to use the DataPermMods folder. and no ";" just enhanced_sky 1

6742d4f7f206cdava6711

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Ok, I'll do that then.

I'm in the middle of creating a batch of awesome SS2, animated gifs.

Many thanks

6742d4f7f2178dava6711

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I still can't get this mod to work?

I tried using the latest system shock tool which added enhanced_sky 1 into cam.cfg, I've also added enhanced_sky 1 into cam_ext and inserted all files and folders to their proper places but it still isn't working?

I've tried starting several new games rather than loading previous save points to see if it helps but it doesn't?

6742d4f7f2261voodoo47

6742d4f7f22ac
if you have patched up with ss2tool, all you have to do is open the downloaded archive, and drag and drop the contents to your DataPermMods folder. and start a new game.

6742d4f7f2412voodoo47

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remember, you need all the files from the archive, not just the fam folder.

6742d4f7f25daShocked

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Hello,

I want to ask about earth.mis.dml file which is required to run your mod. I also use SS2 CyberBlutch Rebirth 03 mod, which require same file. Any way to merge those files?

6742d4f7f2728voodoo47

6742d4f7f27d0
open both dml files with notepad, and paste the contents of the second one into the first one (but without the DML1 header. only one instance of DML1 must exist in the dml, right at the beginning), or use a modmanager (blue or zee), or just drop the dynamic sky into the DataTempMods folder to avoid the dml conflict. see here: https://www.systemshock.org/index.php?topic=4447.0

6742d4f7f286dShocked

6742d4f7f28ba
Thanks alot, used notepad "solution"  :thumb:

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