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no, not really. was planning to create it as soon as the first beta of the map pack is out.
This is probably worth pointing out.Image: http://i.imgur.com/zyBNQLd.pngThis is the only gravshaft I've noticed with this problem, so it might not be related to Four Hundred itself.
New batch of bug/lowres textues - from Deck 4
Nah, it just takes a little restraint (something which seems to be in short supply). Try these settings:Code: [Select]bloomscale 20bloom_range 2bloom_saturation 0.7bloom_threshold 0.95
bloomscale 20bloom_range 2bloom_saturation 0.7bloom_threshold 0.95
Image: http://s45.radikal.ru/i107/1302/68/112fcd47dc61.jpg
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
-miscellaneous anomalies, like enemies being able to walk through locked doors
it's great that you are so productive, but, if you are not including savegames, at least include detailed description of the issue (might be clear to you, but no so clear to the others), and the location of the problem (recdeck is not helping much, brothel is much better). I would be able to find (all) those places with a bit of running around, but the catch is, I don't have time to run around. also, as I've mentioned in the first post, corpses are a known issue, no need to report those. also, your mod config would be nice.so, as harsh as it may sound, either report bugs properly, or don't bother at all.
"Low res texture" is particularly unhelpful. The original textures are ALL low-res. Reporting SHTUP textures as low-res is especially particularly annoying.