67404446f3e9a

6740444700ec9
8 Guests are here.
 
674044470167c
Sorry System, I can't do anything about this neither. It's for the map pack again.
(Reminds me of the trap in Command; up the pipes in the flooded area on your way to the escape pods.)
(and the tiny hole neer the ceiling, in the wall in medsci, near the radioactive area)
(and the missing ceiling window in recreation, in one of the medical room)

Is there a thread somewhere about all the possible issues in SS2, how to recognize them and where to report each of them?

EDIT: Uploaded some screenshots of this and that
« Last Edit: 01. March 2013, 16:44:33 by ACC, Reason: Screenshots »

674044470185bvoodoo47

67404447018b2
no, not really. was planning to create it as soon as the first beta of the map pack is out. might as well create it now - will split the relevant posts from this topic (when I get back from work).

6740444701dfbSimplex

6740444701e53
I created sort of a bug-thread for the issues that I encountered during my playthrough:
https://www.systemshock.org/index.php?topic=4590

no, not really. was planning to create it as soon as the first beta of the map pack is out.
You mean updated ADaoB, o something else? Still no ETA on the beta? :)

6740444701f85Simplex

6740444701fda
New batch of bug/lowres textues - from Deck 4

http://imgur.com/a/8LXnL#31

In some other thread someone mentioned the infamous cutlery texture - I did not know what he was referring to, until today :)
« Last Edit: 27. February 2013, 21:11:20 by Simplex »

6740444702093Viscera

67404447020e0
Yeah, I remember the first time I saw the pots and pans. D:

Those are probably the worst of the original textures...
6740444702386
This is probably worth pointing out.

Image: http://i.imgur.com/zyBNQLd.png

This is the only gravshaft I've noticed with this problem, so it might not be related to Four Hundred itself.

I have exactly the same problem, I suppose that modifying the placement of the texture will fix that.

67404447025eeZylonBane

6740444702640
New batch of bug/lowres textues - from Deck 4
Why do you keep posting pictures of your misconfigured bloom settings? It's a global effect-- it's going to show banding on EVERY bright object.

67404447028e4Simplex

674044470293e
I did not re-report this as a bug - I just made screenshots before I knew it is caused by my settings. I never made subsequent screens with this banding and described it as a bug. Just now I also removed from the Imgur gallery these two screens which focused on the banding.

My bloom settings are based on this post:
Nah, it just takes a little restraint (something which seems to be in short supply). Try these settings:
Code: [Select]
bloomscale 20
bloom_range 2
bloom_saturation 0.7
bloom_threshold 0.95

My bad for not enabling "d3d_disp_enable_hdr" - this is why the banding was there. I will fix it today. Previous screens are still relevant as they focus on textures, models and clipping issues, not on lightning.

6740444702be9voodoo47

6740444702c60
ok, split and re-merged into a dedicated bugreport topic. btw, the issue with the glass from this post is actually a proper one - fixed. will add a comment into each post when I do this.

provide a location.
« Last Edit: 02. March 2013, 07:51:04 by voodoo47 »

6740444702d46Simplex

6740444702d93
I got stuck in a window on recreation deck near the elevator. Savegame: http://www.sendspace.com/file/uxef15
(I used ADaOB, 400, SHTUP)

6740444702e38voodoo47

6740444702e84
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
6740444703650
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
Isn't what you're suggesting banned by UNN regulation 2-4601??? 0.o
6740444703c38
Bah, window. Try the first room to the left before the intersection to the radiated water area in BotM. That's SS2's chinese fingetrap with the exception that there's no means of escape.

6740444703e45Simplex

6740444703e9e
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
I tried, but to no avail.

6740444703faaSimplex

6740444703ff9
New batch of issues, this time from Deck 5:
http://imgur.com/a/8LXnL#56

I noticed many objects (bodies, crates) to be floating in the air, and also some wall textures are floating in front of the wall.

6740444704146voodoo47

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it's great that you are so productive, but, if you are not including savegames, at least include detailed description of the issue (might be clear to you, but no so clear to the others), and the location of the problem (recdeck is not helping much, brothel is much better). I would be able to find (all) those places with a bit of running around, but the catch is, I don't have time to run around. also, as I've mentioned in the first post, corpses are a known issue, no need to report those. also, your mod config would be nice.

so, as harsh as it may sound, either report bugs properly, or don't bother at all.
« Last Edit: 03. March 2013, 02:05:08 by voodoo47 »

674044470424bZylonBane

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"Low res texture" is particularly unhelpful. The original textures are ALL low-res. Reporting SHTUP textures as low-res is especially particularly annoying.
Acknowledged by: voodoo47
67404447052da
 :happyjoy:
earth
Image: http://i054.radikal.ru/1303/ee/bd39b0bb66d9.jpg
Image: http://s017.radikal.ru/i435/1303/7d/536d1311c53d.jpg
Image: http://s018.radikal.ru/i514/1303/2e/516c0e13e45b.jpg
Image: http://s58.radikal.ru/i162/1303/d5/51296016bc05.jpg
Image: http://s020.radikal.ru/i704/1303/f0/b0918611bcc5.jpg
Image: http://s020.radikal.ru/i703/1303/4e/8e1adc214744.jpg

deck 1,2,3,4,5
Image: http://s52.radikal.ru/i137/1303/8a/859b100cc736.jpg
deck 1
Image: http://s47.radikal.ru/i115/1303/17/8cec240da59a.jpgImage: http://s40.radikal.ru/i088/1303/00/0a6503065398.jpg
Image: http://s54.radikal.ru/i145/1303/82/ebe7e18d26ac.jpg
Image: http://s41.radikal.ru/i092/1303/db/579ab2fcfa18.jpg
Image: http://s017.radikal.ru/i427/1303/9b/f2c560d4e048.jpg
Image: http://s019.radikal.ru/i613/1303/97/511ed2760796.jpg
Image: http://s017.radikal.ru/i416/1303/bf/699ddd8c32d6.jpg
Image: http://s018.radikal.ru/i503/1303/28/9c7c0091a7f0.jpg
Image: http://s47.radikal.ru/i115/1303/4a/b344f59ec6b0.jpg
Image: http://s020.radikal.ru/i702/1303/6e/93f627d9d54e.jpg
Image: http://s018.radikal.ru/i521/1303/74/8c29002578a9.jpg
Image: http://s017.radikal.ru/i429/1303/1e/97ff7b25e2ac.jpg

 :hardcore: deck 2
Image: http://s59.radikal.ru/i163/1303/c1/97c0c9a07a33.jpg
Image: http://s019.radikal.ru/i620/1303/7b/b9acd65a2511.jpg
Image: http://i023.radikal.ru/1303/09/101d7a6aae20.jpg
Image: http://s019.radikal.ru/i633/1303/3b/bcccdb0cc8a0.jpg
Image: http://s017.radikal.ru/i435/1303/6d/cb259b8ca3dd.jpg
Image: http://s019.radikal.ru/i613/1303/1f/58d8953b4e5e.jpg
Image: http://i058.radikal.ru/1303/1d/15871e21218c.jpg
Image: http://s003.radikal.ru/i202/1303/d8/484d994c37be.jpg
Image: http://s019.radikal.ru/i636/1303/16/749d303e5765.jpg
Image: http://s019.radikal.ru/i639/1303/34/c7834eae1fe2.jpg

deck 3
Image: http://s018.radikal.ru/i509/1303/2b/5ad4ab82cd34.jpg
Image: http://s017.radikal.ru/i439/1303/5e/65e8d7176a71.jpg
Image: http://s002.radikal.ru/i198/1303/ad/ccf6468745fc.jpg
Image: http://i060.radikal.ru/1303/e7/cffc6a27a4f5.jpg
Image: http://s019.radikal.ru/i614/1303/6e/172a2aa87d10.jpg
Image: http://s019.radikal.ru/i612/1303/1b/012514db08fd.jpg
Image: http://s59.radikal.ru/i163/1303/4c/6c124ae55107.jpg
Image: http://s019.radikal.ru/i615/1303/25/bd5956647347.jpg
Image: http://s018.radikal.ru/i528/1303/ae/5411f08b75e9.jpg
Image: http://s019.radikal.ru/i634/1303/03/3d5cd9aa1a4a.jpg

deck 4
Image: http://s017.radikal.ru/i435/1303/0f/a9f0495402f7.jpg
Image: http://s019.radikal.ru/i610/1303/f3/34c28bb4fc39.jpg
Image: http://s40.radikal.ru/i087/1303/b5/a587c9934de8.jpg
Image: http://s019.radikal.ru/i639/1303/0b/42c9c131e9f7.jpg

deck 5
Image: http://i069.radikal.ru/1303/d0/c71ef9189dab.png
Image: http://s017.radikal.ru/i416/1303/56/44ccae426381.jpg
Image: http://s017.radikal.ru/i430/1303/ed/0bec23a939b4.jpg
Image: http://s017.radikal.ru/i426/1303/16/3089ac56ce38.jpg
Image: http://s51.radikal.ru/i134/1303/56/ef6170802e65.jpg
Image: http://s003.radikal.ru/i201/1303/9f/1540413efcd6.jpg
Image: http://s08.radikal.ru/i181/1303/cf/ce8a15914815.jpg
Image: http://s017.radikal.ru/i410/1303/ca/4396461543ed.jpg
Image: http://s55.radikal.ru/i150/1303/b6/ba9e533f9404.jpg
Image: http://s09.radikal.ru/i182/1303/95/415505675e49.jpg
Image: http://s40.radikal.ru/i087/1303/3d/dbe8d3e24645.jpg
Image: http://s52.radikal.ru/i138/1303/37/57c90063df8d.jpg
Image: http://s52.radikal.ru/i137/1303/6a/2ddf4a2e76c3.jpg
Image: http://s002.radikal.ru/i199/1303/8e/c1225f044fb2.jpg
Image: http://s017.radikal.ru/i442/1303/45/b568103da448.jpg
Image: http://s017.radikal.ru/i422/1303/44/a572e74f80a8.jpg
Image: http://s020.radikal.ru/i704/1303/8b/23ab6fc2dfd2.jpg

deck 6
Image: http://s018.radikal.ru/i508/1303/da/edb0582a5f38.jpg

-miscellaneous anomalies, like enemies being able to walk through locked doors
Image: http://i047.radikal.ru/1303/fa/89e740ab27c4.jpg
Image: http://s018.radikal.ru/i505/1303/c0/3611671dedd6.jpg
Image: http://s017.radikal.ru/i418/1303/a5/d4e13aa317a5.jpg

hydroponics should be flashing red and green
Image: http://s017.radikal.ru/i419/1303/99/22eff29d7773.jpg
« Last Edit: 03. March 2013, 08:15:44 by System »

67404447057f8Simplex

674044470584a
it's great that you are so productive, but, if you are not including savegames, at least include detailed description of the issue (might be clear to you, but no so clear to the others), and the location of the problem (recdeck is not helping much, brothel is much better). I would be able to find (all) those places with a bit of running around, but the catch is, I don't have time to run around. also, as I've mentioned in the first post, corpses are a known issue, no need to report those. also, your mod config would be nice.
so, as harsh as it may sound, either report bugs properly, or don't bother at all.
My mod config - ADaoB, SHTUP, 400, Rebirth, ImpNickers hybrid, Nurse Bloome, Tacticool, Eldron Pri Amp, Vurts enhancements (Goo, Eggs, Water, Blood, Flora, Turret, Muzzle Flash, Explosions).

As for the location, sorry being too vague. I assumed (perhaps incorrectly) that by knowing the deck name/number and by looking at the minimap on the screenshot it would be possible to quickly learn the location by comparing the minimap fragment with the full deck map.

"Low res texture" is particularly unhelpful. The original textures are ALL low-res. Reporting SHTUP textures as low-res is especially particularly annoying.
How will I know that a texture which looks low-res to me is not the original one, but a SHTUP one? (I played the game in its vanilla state over 10 years ago so I do not remember how the original textures look like)

6740444705974voodoo47

67404447059c6
System, you are using secmod maps. that makes most of those reports worthless - but anyway, went through the latest batch of pictures:

unable to determine location - xxxxxx
no idea what do you think is wrong - xxxxxxxxxxxxxxxxxxxx

actual bug, already fixed - xxxxxxxx
actual bug, unfixed - xxxxxxxxxxxxxx
probably issue on the secmod map - xxxxxxxxxxxxxxxx

my suggestion - stop testing, and wait for the upcoming community pack, then start all over again.
« Last Edit: 03. March 2013, 10:33:03 by voodoo47 »

6740444705a72Simplex

6740444705abd
Was this adressed to System, or to me? (I am not using SecMod)

6740444705b61voodoo47

6740444705ba9
System (edited my post to make it clearer), but most of the stuff also applies to you. if you guys want to help, you need to bring some more order into this chaos.
8 Guests are here.
turn around bright eyes
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