674466fb355b3

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Sorry System, I can't do anything about this neither. It's for the map pack again.
(Reminds me of the trap in Command; up the pipes in the flooded area on your way to the escape pods.)
(and the tiny hole neer the ceiling, in the wall in medsci, near the radioactive area)
(and the missing ceiling window in recreation, in one of the medical room)

Is there a thread somewhere about all the possible issues in SS2, how to recognize them and where to report each of them?

EDIT: Uploaded some screenshots of this and that
« Last Edit: 01. March 2013, 16:44:33 by ACC, Reason: Screenshots »

674466fb37158voodoo47

674466fb371aa
no, not really. was planning to create it as soon as the first beta of the map pack is out. might as well create it now - will split the relevant posts from this topic (when I get back from work).

674466fb37606Simplex

674466fb3765a
I created sort of a bug-thread for the issues that I encountered during my playthrough:
https://www.systemshock.org/index.php?topic=4590

no, not really. was planning to create it as soon as the first beta of the map pack is out.
You mean updated ADaoB, o something else? Still no ETA on the beta? :)

674466fb37753Simplex

674466fb3779d
New batch of bug/lowres textues - from Deck 4

http://imgur.com/a/8LXnL#31

In some other thread someone mentioned the infamous cutlery texture - I did not know what he was referring to, until today :)
« Last Edit: 27. February 2013, 21:11:20 by Simplex »

674466fb3783cViscera

674466fb37889
Yeah, I remember the first time I saw the pots and pans. D:

Those are probably the worst of the original textures...
674466fb37b41
This is probably worth pointing out.

Image: http://i.imgur.com/zyBNQLd.png

This is the only gravshaft I've noticed with this problem, so it might not be related to Four Hundred itself.

I have exactly the same problem, I suppose that modifying the placement of the texture will fix that.

674466fb37d8dZylonBane

674466fb37de5
New batch of bug/lowres textues - from Deck 4
Why do you keep posting pictures of your misconfigured bloom settings? It's a global effect-- it's going to show banding on EVERY bright object.

674466fb3808cSimplex

674466fb380de
I did not re-report this as a bug - I just made screenshots before I knew it is caused by my settings. I never made subsequent screens with this banding and described it as a bug. Just now I also removed from the Imgur gallery these two screens which focused on the banding.

My bloom settings are based on this post:
Nah, it just takes a little restraint (something which seems to be in short supply). Try these settings:
Code: [Select]
bloomscale 20
bloom_range 2
bloom_saturation 0.7
bloom_threshold 0.95

My bad for not enabling "d3d_disp_enable_hdr" - this is why the banding was there. I will fix it today. Previous screens are still relevant as they focus on textures, models and clipping issues, not on lightning.

674466fb382f5voodoo47

674466fb38349
ok, split and re-merged into a dedicated bugreport topic. btw, the issue with the glass from this post is actually a proper one - fixed. will add a comment into each post when I do this.

provide a location.
« Last Edit: 02. March 2013, 07:51:04 by voodoo47 »

674466fb38417Simplex

674466fb38461
I got stuck in a window on recreation deck near the elevator. Savegame: http://www.sendspace.com/file/uxef15
(I used ADaOB, 400, SHTUP)

674466fb384favoodoo47

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this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
674466fb38751
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
Isn't what you're suggesting banned by UNN regulation 2-4601??? 0.o
674466fb389f3
Bah, window. Try the first room to the left before the intersection to the radiated water area in BotM. That's SS2's chinese fingetrap with the exception that there's no means of escape.

674466fb38bc3Simplex

674466fb38c18
this may happen in certain rare occasions, just try to yank yourself around, you should be able to free yourself.
I tried, but to no avail.

674466fb38d0fSimplex

674466fb38d5b
New batch of issues, this time from Deck 5:
http://imgur.com/a/8LXnL#56

I noticed many objects (bodies, crates) to be floating in the air, and also some wall textures are floating in front of the wall.

674466fb38e81voodoo47

674466fb38ef0
it's great that you are so productive, but, if you are not including savegames, at least include detailed description of the issue (might be clear to you, but no so clear to the others), and the location of the problem (recdeck is not helping much, brothel is much better). I would be able to find (all) those places with a bit of running around, but the catch is, I don't have time to run around. also, as I've mentioned in the first post, corpses are a known issue, no need to report those. also, your mod config would be nice.

so, as harsh as it may sound, either report bugs properly, or don't bother at all.
« Last Edit: 03. March 2013, 02:05:08 by voodoo47 »

674466fb38f9dZylonBane

674466fb38fee
"Low res texture" is particularly unhelpful. The original textures are ALL low-res. Reporting SHTUP textures as low-res is especially particularly annoying.
Acknowledged by: voodoo47
674466fb39f69
 :happyjoy:
earth
Image: http://i054.radikal.ru/1303/ee/bd39b0bb66d9.jpg
Image: http://s017.radikal.ru/i435/1303/7d/536d1311c53d.jpg
Image: http://s018.radikal.ru/i514/1303/2e/516c0e13e45b.jpg
Image: http://s58.radikal.ru/i162/1303/d5/51296016bc05.jpg
Image: http://s020.radikal.ru/i704/1303/f0/b0918611bcc5.jpg
Image: http://s020.radikal.ru/i703/1303/4e/8e1adc214744.jpg

deck 1,2,3,4,5
Image: http://s52.radikal.ru/i137/1303/8a/859b100cc736.jpg
deck 1
Image: http://s47.radikal.ru/i115/1303/17/8cec240da59a.jpgImage: http://s40.radikal.ru/i088/1303/00/0a6503065398.jpg
Image: http://s54.radikal.ru/i145/1303/82/ebe7e18d26ac.jpg
Image: http://s41.radikal.ru/i092/1303/db/579ab2fcfa18.jpg
Image: http://s017.radikal.ru/i427/1303/9b/f2c560d4e048.jpg
Image: http://s019.radikal.ru/i613/1303/97/511ed2760796.jpg
Image: http://s017.radikal.ru/i416/1303/bf/699ddd8c32d6.jpg
Image: http://s018.radikal.ru/i503/1303/28/9c7c0091a7f0.jpg
Image: http://s47.radikal.ru/i115/1303/4a/b344f59ec6b0.jpg
Image: http://s020.radikal.ru/i702/1303/6e/93f627d9d54e.jpg
Image: http://s018.radikal.ru/i521/1303/74/8c29002578a9.jpg
Image: http://s017.radikal.ru/i429/1303/1e/97ff7b25e2ac.jpg

 :hardcore: deck 2
Image: http://s59.radikal.ru/i163/1303/c1/97c0c9a07a33.jpg
Image: http://s019.radikal.ru/i620/1303/7b/b9acd65a2511.jpg
Image: http://i023.radikal.ru/1303/09/101d7a6aae20.jpg
Image: http://s019.radikal.ru/i633/1303/3b/bcccdb0cc8a0.jpg
Image: http://s017.radikal.ru/i435/1303/6d/cb259b8ca3dd.jpg
Image: http://s019.radikal.ru/i613/1303/1f/58d8953b4e5e.jpg
Image: http://i058.radikal.ru/1303/1d/15871e21218c.jpg
Image: http://s003.radikal.ru/i202/1303/d8/484d994c37be.jpg
Image: http://s019.radikal.ru/i636/1303/16/749d303e5765.jpg
Image: http://s019.radikal.ru/i639/1303/34/c7834eae1fe2.jpg

deck 3
Image: http://s018.radikal.ru/i509/1303/2b/5ad4ab82cd34.jpg
Image: http://s017.radikal.ru/i439/1303/5e/65e8d7176a71.jpg
Image: http://s002.radikal.ru/i198/1303/ad/ccf6468745fc.jpg
Image: http://i060.radikal.ru/1303/e7/cffc6a27a4f5.jpg
Image: http://s019.radikal.ru/i614/1303/6e/172a2aa87d10.jpg
Image: http://s019.radikal.ru/i612/1303/1b/012514db08fd.jpg
Image: http://s59.radikal.ru/i163/1303/4c/6c124ae55107.jpg
Image: http://s019.radikal.ru/i615/1303/25/bd5956647347.jpg
Image: http://s018.radikal.ru/i528/1303/ae/5411f08b75e9.jpg
Image: http://s019.radikal.ru/i634/1303/03/3d5cd9aa1a4a.jpg

deck 4
Image: http://s017.radikal.ru/i435/1303/0f/a9f0495402f7.jpg
Image: http://s019.radikal.ru/i610/1303/f3/34c28bb4fc39.jpg
Image: http://s40.radikal.ru/i087/1303/b5/a587c9934de8.jpg
Image: http://s019.radikal.ru/i639/1303/0b/42c9c131e9f7.jpg

deck 5
Image: http://i069.radikal.ru/1303/d0/c71ef9189dab.png
Image: http://s017.radikal.ru/i416/1303/56/44ccae426381.jpg
Image: http://s017.radikal.ru/i430/1303/ed/0bec23a939b4.jpg
Image: http://s017.radikal.ru/i426/1303/16/3089ac56ce38.jpg
Image: http://s51.radikal.ru/i134/1303/56/ef6170802e65.jpg
Image: http://s003.radikal.ru/i201/1303/9f/1540413efcd6.jpg
Image: http://s08.radikal.ru/i181/1303/cf/ce8a15914815.jpg
Image: http://s017.radikal.ru/i410/1303/ca/4396461543ed.jpg
Image: http://s55.radikal.ru/i150/1303/b6/ba9e533f9404.jpg
Image: http://s09.radikal.ru/i182/1303/95/415505675e49.jpg
Image: http://s40.radikal.ru/i087/1303/3d/dbe8d3e24645.jpg
Image: http://s52.radikal.ru/i138/1303/37/57c90063df8d.jpg
Image: http://s52.radikal.ru/i137/1303/6a/2ddf4a2e76c3.jpg
Image: http://s002.radikal.ru/i199/1303/8e/c1225f044fb2.jpg
Image: http://s017.radikal.ru/i442/1303/45/b568103da448.jpg
Image: http://s017.radikal.ru/i422/1303/44/a572e74f80a8.jpg
Image: http://s020.radikal.ru/i704/1303/8b/23ab6fc2dfd2.jpg

deck 6
Image: http://s018.radikal.ru/i508/1303/da/edb0582a5f38.jpg

-miscellaneous anomalies, like enemies being able to walk through locked doors
Image: http://i047.radikal.ru/1303/fa/89e740ab27c4.jpg
Image: http://s018.radikal.ru/i505/1303/c0/3611671dedd6.jpg
Image: http://s017.radikal.ru/i418/1303/a5/d4e13aa317a5.jpg

hydroponics should be flashing red and green
Image: http://s017.radikal.ru/i419/1303/99/22eff29d7773.jpg
« Last Edit: 03. March 2013, 08:15:44 by System »

674466fb3a3feSimplex

674466fb3a45b
it's great that you are so productive, but, if you are not including savegames, at least include detailed description of the issue (might be clear to you, but no so clear to the others), and the location of the problem (recdeck is not helping much, brothel is much better). I would be able to find (all) those places with a bit of running around, but the catch is, I don't have time to run around. also, as I've mentioned in the first post, corpses are a known issue, no need to report those. also, your mod config would be nice.
so, as harsh as it may sound, either report bugs properly, or don't bother at all.
My mod config - ADaoB, SHTUP, 400, Rebirth, ImpNickers hybrid, Nurse Bloome, Tacticool, Eldron Pri Amp, Vurts enhancements (Goo, Eggs, Water, Blood, Flora, Turret, Muzzle Flash, Explosions).

As for the location, sorry being too vague. I assumed (perhaps incorrectly) that by knowing the deck name/number and by looking at the minimap on the screenshot it would be possible to quickly learn the location by comparing the minimap fragment with the full deck map.

"Low res texture" is particularly unhelpful. The original textures are ALL low-res. Reporting SHTUP textures as low-res is especially particularly annoying.
How will I know that a texture which looks low-res to me is not the original one, but a SHTUP one? (I played the game in its vanilla state over 10 years ago so I do not remember how the original textures look like)

674466fb3a558voodoo47

674466fb3a5a7
System, you are using secmod maps. that makes most of those reports worthless - but anyway, went through the latest batch of pictures:

unable to determine location - xxxxxx
no idea what do you think is wrong - xxxxxxxxxxxxxxxxxxxx

actual bug, already fixed - xxxxxxxx
actual bug, unfixed - xxxxxxxxxxxxxx
probably issue on the secmod map - xxxxxxxxxxxxxxxx

my suggestion - stop testing, and wait for the upcoming community pack, then start all over again.
« Last Edit: 03. March 2013, 10:33:03 by voodoo47 »

674466fb3a63dSimplex

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Was this adressed to System, or to me? (I am not using SecMod)

674466fb3a725voodoo47

674466fb3a76d
System (edited my post to make it clearer), but most of the stuff also applies to you. if you guys want to help, you need to bring some more order into this chaos.
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