67448e23cbc32

67448e23cccf8
6 Guests are here.
 

67448e23cd439Simplex

67448e23cd4a0
So the minimap defintely isn't helpful?  Each map has additional "section"  names so maybe providing this name will be useful?

67448e23cd5c0voodoo47

67448e23cd620
the minimap should be enough, if you also provide a bit of description (mall near the upgrade units, close to the main elevator etc). still, nothing beats a quicksave.
67448e23cdac7
System, you are using secmod maps. that makes most of those reports worthless - but anyway, went through the latest batch of pictures:

unable to determine location - xxxxxx
no idea what do you think is wrong - xxxxxxxxxxxxxxxxxxxx

actual bug, already fixed - xxxxxxxx
actual bug, unfixed - xxxxxxxxxxxxxx
probably issue on the secmod map - xxxxxxxxxxxxxxxx

my suggestion - stop testing, and wait for the upcoming community pack, then start all over again.
Actually I smerivalsya with the original before a screen to do, I screenshots did odnovremnno to the original without the mod and with the fashions of the tested in the original what texture is not kasaetsya secmod maps and then skrinel..
I don't think so sending immediately on the secmod.
Because I've spent time!
chizhilo write English
and why not make isprovlenie the secmod????????

-----------
by Rus
-----------
по Русский

Вообще то я сравнивался с оригиналом прежде чем скрин делать, я скрины делал одновременно на оригинале без мод и с модами при этом проверял в оригинале какие текстуры не касается secmod maps и тогда скринел.
Я не думаю что так ссылать сразу на secmod.
Ведь я потратил время!
Мне чижило писать по-английски, я не знаю вашего языка.
и почему нельзя сделать исправление на secmod????????
« Last Edit: 03. March 2013, 14:09:03 by System »

67448e23cdb70voodoo47

67448e23cdbba
because the map fixes are an extension of ADaoB, not secmod.

67448e23cdcb6ZylonBane

67448e23cdd1f
Cartoonishly high bloom settings also make it more difficult to see what's being pointed out.
67448e23cdfec
because the map fixes are an extension of ADaoB, not secmod.
the hotfix did not and in the secmod cannot be added from ADaoB?

67448e23ce08fvoodoo47

67448e23ce0da
no, secmod and ADaoB are not compatible.
67448e23ce321
no, secmod and ADaoB are not compatible.
Where are those which are engaged in secmodоm? I will write an error message, send, what would they corrected, I want the new version of secmodа, secmod not worse than ADaoBа

67448e23ce3b8Simplex

67448e23ce402
Hasn't secmod been abandoned for years?

67448e23ce4d7voodoo47

67448e23ce522
basically, he wants me to fix secmod maps, effectively doubling, or maybe tripling my workload (as I would have to re-apply all ADaoB fixes and all the new fixes I've added so far to the secmod maps). not going to happen.

67448e23ce6abvoodoo47

67448e23ce6f3
I mean, I would love to - I can't imagine anything more fun that messing around with SS2 stuff all day long, but it's not like I can quit my job, and school is not going to finish itself either.
67448e23ce9d1
basically, he wants me to fix secmod maps, effectively doubling, or maybe tripling my workload (as I would have to re-apply all ADaoB fixes and all the new fixes I've added so far to the secmod maps). not going to happen.
What I wanted to say: that flamethrower in secmode with the original version of the game was taken only shoots at the sound on the other I with The Shock Projectе dug and in the files of the original game, a flame-thrower is exactly what was in older versions of SS2, I think if the hotfix do for secmod you will not regret.

67448e23cea91voodoo47

67448e23ceae6
I'll make it really simple;

secmod NO fix.

67448e23cebdcOpa-Shock

67448e23cec2c
Classic bug, which I already encountered in earlier days, but wasn't totaly aware of, due to
loooong load times:
Using the elevator from recreation to command, stuff put on the ground, will stay on the
deck were it was thrown. Could very this only a few days ago.

Playing with high textures:

Passing through Deck B to C I found some writings (Serial Numbers) on the wall mirrored.
Screenshot could be provided.

67448e23cece8voodoo47

67448e23ced5f
yes, they should. and quicksaves as well.

67448e23cee3fOpa-Shock

67448e23cee8f
@voodoo47

Did you reply to my post or to the one before?

67448e23cef5evoodoo47

67448e23cefd4
this is valid for anyone - for a bugreport to be of any use, a description (of the issue, plus information about mods used), a screenshot, and a (quick)save needs to be provided.

67448e23cf07eOpa-Shock

67448e23cf0c5
Hi!

I would have provided the pictures as wished, but the attachment thing won't show up. Maybe I try again later
this day.


67448e23cf163Simplex

67448e23cf1ae
You need to upload it to google docs/dropbox/sendspace/mega.  Or kolya could relax upload rights if server resources allow it.

67448e23cf259Opa-Shock

67448e23cf2a7
Google docs??

I guess, I would need an account there  XD - maybe no.

The named bug can be found on the rickenbacker too.

67448e23cf523
Well use any other upload service then. I certainly won't give guests upload rights. Might as well close the site then.

67448e23cf5faOpa-Shock

67448e23cf64d
@Kolya

>> Might as well close the site then.

I sadly fear, you are right.

67448e23cf878Simplex

67448e23d01f1
Google docs??
SendSpace is 100% registration free, how about that?

I personally would not mind at all if posting on this site would require registration.
6 Guests are here.
Fucking doughnut! Mock me? You fried cyclops!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67448e23d0e28