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The two guys making this mod are just SS2 fans like you. With jobs and lives. Okay, one of them may have a life. Anyway, the point is: It's all fine to express that you're looking forward to their mod, but try to avoid pushy semantics please. If you're bored, take a look at ShockEd. That should keep you distracted for a year or five.
The two guys making this mod
one of them may have a life.
Well here's a question for the community--Midwife laser shots: Should we speed them up a little?
SCP is different from ADaOB in that it doesn't try to rebalance the game. It takes more of a purist bugfix/polishing approach.
That'd be like changing the fireball shoot speed that the imps in Doom do to up the challenge level.
In the Nightmare! skill levels, like all other monsters, imps become ultra agressive and don't stop shooting after they start. Their projectiles become significantly harder to dodge especially in packs. Their projectiles also move 50% faster and become as fast as a baron of hell's.
Quote by icemann:That'd be like changing the fireball shoot speed that the imps in Doom do to up the challenge level.Umm... In the Nightmare! skill levels, like all other monsters, imps become ultra agressive and don't stop shooting after they start. Their projectiles become significantly harder to dodge especially in packs. Their projectiles also move 50% faster and become as fast as a baron of hell's.http://doom.wikia.com/wiki/Imp
So you mean that in the patch you want to make that the projectile speed increases with the difficulty level?
If I mean something, I say it. Did I say that?