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Yeah, it wouldn't be a fix, but an improvement. You see, the way I play and I know many others do, is to hoard hypos and ammo as much as possible. A life lived off chips and champagne isn't too bad. But wrenching the brains out of the sixhundredth hybrid does become oh-so-very-old. And then you kill off their main brain and suddenly realize you still have enough ammo and hypos to start a small war on terrorism. Why did you hoard all that stuff?? you ask yourself, fantasizing about the fun you could have had. But now SHODAN's dead (She's dead, baby, see? *holds up loose wires*) and the game is over. Oh well, you say and kick over a bucket of incendiary grenades. This outcome might be prevented by capping ammo and hypos, working against compulsive hoarders and pro fun. Not in SCP, but maybe in another universe, where hope persists and old people smell of rosemary.
And then you have players who can't finish the game because they arrive in the final level with 5 bullets left and no way to get more.
it smells of console dumb downs.
The term is justified looking at the number of franchises which where significantly dumbed down when transitioning from PC to console (Elder Scrolls: Oblivion, Unreal Tournament: Part 3, Deus Ex: Invisible War, Thief: Deadly Shadows, System Shock: Bioshock, Dragon Age: Part 2, not to mention Bioware continuing with KotOR after BG2). The fact that this is not related to the hardware itself but its audience should be blatantly obvious anyway. Oh, and Irrational has nothing to do with SS2, anymore.
Simple, they don't sell that good.
Not intending to offend anyone, but the average of todays console gamers are "dumber" than pc gamers or previous console gamers.But it's not that they are less intelligent or something, it's more the "why are they playing".
Don't know about Dark Souls, but with FO:NV you could also just shoot your way through and be done.
It is not and never was about the audience itself but its size. Five times more customers also means five times more retards. Suddenly the stakes and the financial potential quintuples, but if you want to rake in as much as possible, you have to stop focusing on a niche audience and start catering to the lowest denominator. It would have happened (or rather continued to happen) on the PC, too, but I guess the sudden market appeal of the Xbox was too large and that's why the decline appears to be so steep.
Okay, let us all stop talking about OTHER THINGS and get back on topic, shall we?
Don't worry, SCP is not gonna come out later because of us talking about different things. That being said, it's the first time I heard that Morrowind was an Xbox title ported to PC. I have some serious doubts about that. Maybe it came out on Xbox as well but then it was likely the other way around. Oh man, that must suck, to have bought MW on Xbox...haha.
Your wording was somewhat ambiguous
Was it my wording? It was originally on PC and ported to Xbox, but it doesn't look like I implied otherwise?I played it on Xbox first time around. Other than longer load times and lower graphics fidelity and stuff of that nature it was the same game in gameplay, story etc, the stuff that truly matters. Though it's now obviously redundant due to a plethora of mods, but the vanilla game is a classic anyway. Shame about the later entries to the series. Original Xbox had just a few good games- Ninja Gaiden and Call of Cthulhu for their exclusivity (PC version of Cthulhu is bug-ridden. There is a community patch that fixes a couple of the dire bugs so one should still definitely grab the game on PC for it is excellent, a masterpiece, at least in it's original form), and Arx Fatalis and Morrowind as they are excellent ports from PC if you didn't have a good rig. Other than that though everything else that was decent was multiplatform.
Call of Cthulhu is one of my favorite games of all time!Sad that the PC version is completely broken. Wish there had been more support for it.
Can I pass my mod as SS2's official sequel then?editI'm just messing with you, I have no problems with you guy's work. But it's true that it's either an official patch with objective fixes, or a personal mod with custuomized changes. Neither of us is LGS.