67f5cd080eb03

67f5cd0811b37
3 Guests are here.
 

Topic: Curious how the SCP is coming along!
Page: « 1 ... 17 [18] 19 ... 56 »
Read 296224 times  

67f5cd081240aRocketMan

67f5cd081246d
How do you "constantly" triple backup everything?  Do you have 3 hdds writing at the same time?

67f5cd0812575ZylonBane

67f5cd08125c4
Some people rely on triple security. I just rely on triple sec.

67f5cd08126eevoodoo47

67f5cd0812739
local hdd, external hdd, cloud (ok, so that's a double backup, with triple instances of everything important). not backing up everything of course, just the critical stuff. takes five minutes every odd day, but it would take a nuclear armageddon to take everything down at once. I had too many people crawl to my doorstep with crashed drives offering money/daughters/sisters to risk anything less.
« Last Edit: 27. January 2014, 21:51:34 by voodoo47 »
67f5cd0812896
* Kolya hands ZylonBane a Cosmopolitan

67f5cd0812b10RocketMan

67f5cd0812b67
I had too many people crawl to my doorstep with crashed drives offering money/daughters/sisters to risk anything less.

*Rocketman hands Voodoo 1 year's rent
67f5cd0812c6d
* Dizzy hands Voodoo first-born child   :smurf:


       
67f5cd0812d47
I wonder how SCP is coming along.

67f5cd0812f61voodoo47

67f5cd0812fb4
Well, was going to put in some serious time on the last few SCP fixes tonight... and the power goes out on the entire street. Sigh. It's very dark here right now.
see the "last few" part.

67f5cd081305eZylonBane

67f5cd08130a9
Of course, in my head, a single "thing" might be "upgrade every steam particle system in the game".

67f5cd0813132voodoo47

67f5cd08131a0
most of them should be already updated.

67f5cd0813228ZylonBane

67f5cd0813271
I know. I was just using that as an example.

67f5cd0813316Drone-Dragon

67f5cd0813360
This has probably already been asked but...who all are working on the SCP? Just curious. :)

67f5cd08133fcvoodoo47

67f5cd0813445
the ADaoB -> SCP conversion is the work of three people, with some 2-3 more providing advice.

67f5cd0813629Drone-Dragon

67f5cd081367b
the ADaoB -> SCP conversion is the work of three people, with some 2-3 more providing advice.

Well, I actually wanted specific user-names but that is okay too I guess. Thanks vood. :)

67f5cd081374dvoodoo47

67f5cd08137b1
all of the contributors are long-time members and modders on this forum. they will be credited in the SCP readme, unless they'll wish to remain anonymous.
67f5cd0813894
Proud of you guys for sticking with it for so long. Great job!   ;)

Acknowledged by: JackTheHacker

67f5cd081392aZylonBane

67f5cd0813973
The trick is to only work on it in short, controlled bursts.

67f5cd08139faRocketMan

Acknowledged by 3 members: icemann, JackTheHacker, OneofTheMany

67f5cd0813c09Drone-Dragon

67f5cd0813c5a
The trick is to only work on it in short, controlled bursts.

Just in case any xenomorphs are hiding somewhere in it. :sly:

67f5cd0813d1aZylonBane

67f5cd0813d71
Speaking of (un)favorite decks, for the Shock Community Patch there has been some thought given to slightly toning down the respawning in Engineering, so there isn't that constant stream of hybrids and droids in the main corridor. Would that be a popular or unpopular change?
67f5cd0813fec
Just leave it as it is, there is no bug to fix there.
67f5cd081416a
It's not called the corridor of doom for nothing. Hybrids really spawn there like Tribbles and often even visibly behind an opening door. But without that, it wouldn't be that super tense part anymore.
As a mod author wanting to make this part better while keeping with the original design you're screwed. In my opinion the solution would be to half spawning but make up for the loss of danger by some other mechanic, eg a huge open hatch in the ground that you can only jump over with a speed hypo or with tremendous luck or by hacking the security to temporarily close the hatch.
I don't think there is a section like that anywhere else in SS2, so you wouldn't be destroying the evolutionary learning process of enemies, like adding a brainreaver would.   

Regardless you'll never get that past the purists. And since there is no easy fix that would also be satisfactory I'd leave this section for a bonus addon.

67f5cd0814444ZylonBane

67f5cd0814498
It's a given that Marvin's going to hate SCP anyway, so... ehh.

It's not called the corridor of doom for nothing. Hybrids really spawn there like Tribbles and often even visibly behind an opening door. But without that, it wouldn't be that super tense part anymore.
IMHO, the tense part is the cargo bays themselves, where the respawning seems more reasonable. On the other hand, I've never seen anyone express anything but annoyance at the constant stream of respawns into the main corridor.

It should be possible to rig up some of the monster spawners to only exist on Hard or Impossible difficulty. Hmmm.

67f5cd081456avoodoo47

67f5cd08145c2
that place, when compared to the rest of the level, seems to be out of balance for no particular reason, so I see no problem in toning down the respawn slightly - whatever will make the out of the thin air spawning less obvious is good (in the ideal world, the player should never be witnessing the spawn).

also, why are we taking over this topic exactly?
3 Guests are here.
Kolya: It's not aliens, it's your squishy head.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67f5cd08179f4