673fa205504bd

673fa205516cd
2 Guests are here.
 

Topic: Curious how the SCP is coming along!
Page: « 1 ... 32 [33] 34 ... 56 »
Read 164844 times  

673fa205520cfPrimitive Primeape

673fa2055226b
90% done, darn I was hoping for 92% at least..... oh well...              :happyjoy:  :happyjoy:  :happyjoy:

673fa20552379icemann

673fa205523c4
Better than the 80/20 rule atleast.
673fa2055275e
Better than the 80/20 rule atleast.

That would take the same amount of time. lol               :rolleyes:
673fa20552c9f
probably the release version of the noodle bar (with all the eyecandy mods active).
Damn. Nacked women in silk are still in in the future. I wonder when six edged bottles and cans are to become in. I hope not too soon, I had a glass with 6 edges on the ring and I happily gave it away. It was horrible to drink out of it.

673fa20552db5voodoo47

673fa20552e02
feel free to rip the higher poly bottle models from the Arcaniac graphics pack.
673fa20552f3a
That noodle bar needs a kitchen on the left wall.

673fa20552fe5voodoo47

673fa20553030
it probably will be redesigned completely some time in the future, but certainly not in beta1.

673fa205530dbPrimitive Primate

673fa20553126
Ohh, do we get betas too? I bet it's closed beta...

673fa205531bdvoodoo47

673fa20553206
the first release is going to be beta1 (we are not continuing the ADaoB version numbering). so you will get it.. eventually.

673fa20553295Primitive Primate

673fa205532df
Cool. By the way, how do we get the final build? Via SSTool, or a downloadable archive?
« Last Edit: 31. May 2014, 21:46:26 by Primitive Primate »
673fa2055361b
I would say it's handeled like a mod. SS2Tool is mainly for patching the game and everything.

673fa205536a4Primitive Primate

673fa2055377ePrimitive Primate

673fa205537c8
Will SCP make grav shafts work for enemies?

673fa20553879voodoo47

673fa205538c4
don't think so. also, beta1 will definitely be a standalone mod (technically, it's a mod, even though we'd like to think of it as a patch).

but you haven't seen ss2tool's final form just yet - there is much glory waiting in the future.

673fa20553bddZylonBane

673fa20553c32
don't think so.
That's putting it mildly. Yeah, no, SCP isn't including a patched version of the game engine that makes major alterations to the core functionality of the AI pathfinding and navigation code.
Acknowledged by: Primitive Primate

673fa20553e20Primitive Primate

673fa20553e6d
https://www.youtube.com/watch?v=AO4GjsdK7O8
Don't know where else to put this.
Is the dust supposed to make the light vibrate like that?

673fa20553f1cvoodoo47

673fa20553f69
yeah, that effect is on the SCP "fugly things that need to be redone" list. not sure whether it's going to make beta1, but it's there all right.

673fa20554101Primitive Primate

673fa2055414b
Perhaps the wrong thread but where's the targets in the shooting range?

[SHOCK2 2014-06-10 19-26-30-85.png expired]

673fa2055439dunn_atropos

673fa205543ec
I think targets were fixed/added in adaob, so I believe the same will apply to scp.
2 Guests are here.
The ultimate test of advanced territorial strategy for all the family
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673fa20554d90