673f9e198f1f8

673f9e199049b
3 Guests are here.
 

Topic: Curious how the SCP is coming along!
Page: « 1 ... 32 [33] 34 ... 56 »
Read 164837 times  

673f9e1990d00Primitive Primeape

673f9e1990e54
90% done, darn I was hoping for 92% at least..... oh well...              :happyjoy:  :happyjoy:  :happyjoy:

673f9e1990f43icemann

673f9e1990f92
Better than the 80/20 rule atleast.
673f9e1991207
Better than the 80/20 rule atleast.

That would take the same amount of time. lol               :rolleyes:
673f9e1991666
probably the release version of the noodle bar (with all the eyecandy mods active).
Damn. Nacked women in silk are still in in the future. I wonder when six edged bottles and cans are to become in. I hope not too soon, I had a glass with 6 edges on the ring and I happily gave it away. It was horrible to drink out of it.

673f9e199176avoodoo47

673f9e19917b7
feel free to rip the higher poly bottle models from the Arcaniac graphics pack.
673f9e199194a
That noodle bar needs a kitchen on the left wall.

673f9e19919fevoodoo47

673f9e1991a4a
it probably will be redesigned completely some time in the future, but certainly not in beta1.

673f9e1991ad8Primitive Primate

673f9e1991b20
Ohh, do we get betas too? I bet it's closed beta...

673f9e1991bb4voodoo47

673f9e1991bfc
the first release is going to be beta1 (we are not continuing the ADaoB version numbering). so you will get it.. eventually.

673f9e1991c8aPrimitive Primate

673f9e1991cd2
Cool. By the way, how do we get the final build? Via SSTool, or a downloadable archive?
« Last Edit: 31. May 2014, 21:46:26 by Primitive Primate »
673f9e1991f75
I would say it's handeled like a mod. SS2Tool is mainly for patching the game and everything.

673f9e1992001Primitive Primate

673f9e19920d6Primitive Primate

673f9e1992126
Will SCP make grav shafts work for enemies?

673f9e19921e5voodoo47

673f9e1992232
don't think so. also, beta1 will definitely be a standalone mod (technically, it's a mod, even though we'd like to think of it as a patch).

but you haven't seen ss2tool's final form just yet - there is much glory waiting in the future.

673f9e19924c5ZylonBane

673f9e1992517
don't think so.
That's putting it mildly. Yeah, no, SCP isn't including a patched version of the game engine that makes major alterations to the core functionality of the AI pathfinding and navigation code.
Acknowledged by: Primitive Primate

673f9e19926f1Primitive Primate

673f9e199273b
https://www.youtube.com/watch?v=AO4GjsdK7O8
Don't know where else to put this.
Is the dust supposed to make the light vibrate like that?

673f9e1992816voodoo47

673f9e1992866
yeah, that effect is on the SCP "fugly things that need to be redone" list. not sure whether it's going to make beta1, but it's there all right.

673f9e19929dcPrimitive Primate

673f9e1992a24
Perhaps the wrong thread but where's the targets in the shooting range?

[SHOCK2 2014-06-10 19-26-30-85.png expired]

673f9e1992c5aunn_atropos

673f9e1992cab
I think targets were fixed/added in adaob, so I believe the same will apply to scp.
3 Guests are here.
I'll pretend that my heart and my head are well
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673f9e1997ae4