6750a6e0ac508

6750a6e0ad78e
1 Guest is here.
 

Topic: Creating Korean and Japanese translations Read 4857 times  

6750a6e0adcc1Korea Beat

6750a6e0add24
Hello all,

From a technical point of view, how difficult is it to translate System Shock 2 into other languages? I'm really interested to create at least a Korean and possibly a Japanese translation. From what I remember hearing there are some things like the weapon modification scripts that are very difficult to do, but that the e-mails and audio logs might be easy to get at. Any information you can give me would be great, thanks!
6750a6e0adffb
You will find most of the game's text in the strings.crf (which is just a zip-archive). That excludes some interface strings iirc, but anyway this is where you wanna start.
I remember someone did a French translation once but it seems to be lost now. I think it would be cool if the game was accessible in more languages. If you finish the translation we will gladly host it here. *hint* ;)

6750a6e0ae0b7Lambda 00

6750a6e0ae106
I'll help with the Japanese Translation of the audio  :borg:

6750a6e0ae1beKorea Beat

6750a6e0ae210
Thanks, I will get started. Can you explain how people would then install a finished translation? Just copy over the strings.crf file?
6750a6e0ae332
That's one possibilty yeah. There's also the SS2 modmanager that could load the modification. In any case this won't be a problem.
6750a6e0ae46a
I'm also helping out with the Korean translation.

By the way, I found the French patch after some hunting around.  The creator's website seems to have been down for two years now.  I wonder if he would mind the patch being hosted here...
6750a6e0ae59e
I'm currently writing a mail to the adress of Nel Morane from freylia.net who posted the link.
Please upload the French translation. I think it's passable to assume it can be made available for download here.
6750a6e0ae7e8
Good find!  :thumbwink:
I'll load it up.

Edit: Link
« Last Edit: 21. August 2007, 21:22:01 by Kolya »
6750a6e0ae914
I'm having trouble getting any text replacements to show up in game.  If my installation is modified to be "mod-ready", what determines if the game will call a string from the /res folder or from a modified .str file located in the appropriate folder?
6750a6e0aea6b
If you followed the Mod User FAQ your game should be mod ready and the CRFs been merged (with the SS2Tool). That last point is important.
Then it should be fairly easy: You just create a folder named "strings" inside your game folder and put your text file in there, eg. "chargen.str". And that should be it.
I guess you hadn't merged the CRFs.
« Last Edit: 05. October 2008, 20:57:05 by Kolya »
6750a6e0aeb8a
Ok, I've got simple text replacement down.  Now the trick is getting Korean text to display.  Of course it just shows up in-game as questions marks, because the characters are not in the font. Did you have to replace the font for your German patch?
6750a6e0aec9e
It could be that the characters aren't availabe. But first you make sure to use the ANSI code page when saving your file. Upload your file and I'll have a look at it.
6750a6e0aedbe
I can select the code page in which to save the file with my text editor, but I'm not sure that the ANSI code page includes the Korean character set.  I will have to use the Windows code page for Korean (949), EUC-KR, or Unicode, I believe.  I plan to take a look at the font and see what I can do there...
« Last Edit: 03. September 2007, 07:02:26 by Kolya »
6750a6e0aefcc
I noticed that someone made a Japanese kana font.  I will need to do something similar to that, but I'm not sure how to proceed.  Any idea who made that?  Also, we'll be limited to 234 characters, so we'll have to determine the most commonly used ones.
6750a6e0af0d8
Telliamed made the fon-converter and I guess he made the kana font that comes with it.

6750a6e0af182Lambda 00

6750a6e0af1cc
-Completed 2 of the Once Grunt's in-game vocal lines, working on the rest.
I'll ask some others in my Japanese class if they can help me :borg:
6750a6e0af2bb
Yeah, you'll need some help if you want to translate more than two or three characters.
I can only imagine how much fun will ensue when you give them their lines... ;)
6750a6e0af38e
Can you get in touch with us by e-mail regarding those voice lines?

6750a6e0af438Lambda 00

6750a6e0af485
I'll send you the files once I finish the Once Grunt's Voice Acting... :borg:

6750a6e0af5adLambda 00

6750a6e0af5fa
Due to school issues, I have been unable to do any more, but here are the two files I completed:
http://files.filefront.com/og1to3+2wav/;9413824;/fileinfo.html
http://files.filefront.com/og1hit+1wav/;9413827;/fileinfo.html
There you go!

[attachment deleted by admin]
« Last Edit: 11. January 2008, 14:39:04 by Kolya »

6750a6e0af6b6Outsider

6750a6e0af711
A japanese translation of the game would be awesome! I doubt I can help you except maybe by reading out some of the log files maybe, but if you're completing it I'll be sure to play it.
1 Guest is here.
Once upon a lifetime, I died a pioneer, Now I sing within a spaceship's heart, Does anybody hear?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6750a6e0b08c6