673fb141e8927

673fb141e9939
11 Guests are here.
 

673fb141e9fddvoodoo47

673fb141ea04a
sounds like something one shouldn't be doing.
673fb141ea30a
We already do something like that, so screw it.
As long as it works, it should be fine.
And this way it would even be FM compatible.

673fb141ea3cdvoodoo47

673fb141ea41b
Ring buoy (-1214) ringbuoy.bin causes ugly transparency issues when thrown into water. I wonder whether this is something that could be fixed within the model. obj 1269 on rec1, for example.

673fb141ea535ZylonBane

673fb141ea581
Ring buoy renders fine with water if it's set to use alpha test (as it is in the SCP gamesys). But, it could be improved by making the ring torus less angular and 3D-modeling the rope border instead of it being just a flat transparent texture as it is now. But, that would be a model enhancement rather than a model fix.

673fb141ea60dvoodoo47

673fb141ea63b
was at work so was not able to double check. ignore the request then.

673fb141ea6dbvoodoo47

673fb141ea726
cpipe_02.bin - Pipe Straight (-494) [no ends on pipe]
cpipe_03.bin - Pipe T (-496) [no ends on pipe]
« Last Edit: 21. June 2014, 22:51:47 by voodoo47 »

673fb141ea8a9System Shocked

673fb141ea8f6
I'm posting this here because of the camera's floating motion sensor LED issue. Rather than post the other 2 issues elsewhere, I thought it best to keep them all together.

In the dining room across from where the Kool-Aid security robot comes crashing through the wall, is a security camera that has some problems http://i.imgur.com/Wwdiz6T.jpg
a) The large green motion sensor LED doesn't contact the camera's body http://i.imgur.com/CmieUeu.jpg
b) As it rotates, parts of it clip into the support column - lens hood http://i.imgur.com/gaG2oE0.jpg and camera's rear http://i.imgur.com/S5Nkmcf.jpg
c) I don't know how much control you have over a camera's sweep arc, but this one goes 360°, so about half of the time it's looking at the support column??? If doable, change it to somewhere between 180° and 200°.

FAB
« Last Edit: 23. June 2014, 03:23:14 by System Shocked »

673fb141ea9a4voodoo47

673fb141ea9f4
the lens is a (very tiny) obj issue, the sweep arc has already been fixed in SCP (I've spent an unreasonable amount of time fixing up the kool aid scene, I might add).

673fb141eac21System Shocked

673fb141eac77
.....(I've spent an unreasonable amount of time fixing up the kool aid scene, I might add).

That being the case, what's your favorite flavor?

673fb141eaf00System Shocked

673fb141eb0b6Primitive Primate

673fb141eb101
Hope you have high maintenance skill then.

673fb141eb1f8System Shocked

673fb141eb247
Floating LEDs on the warning signal transmit array http://i.imgur.com/zp5qEjG.jpg at PLAYER POS: 35.0525 -551.819 4.00989
- The turquoise (that's right, turquoise) LED strips on either side of the array http://i.imgur.com/sEEfcaw.jpg
- Also, the player can clip right through the entire array assembly, but you already know that don't you.

FAB

673fb141eb432ZylonBane

673fb141eb487
- The turquoise (that's right, turquoise)
It's actually cyan.

673fb141eb655System Shocked

673fb141eb6bc
It's actually cyan.

You're ABSOLUTELY right! No ifs, ands, butts or qualms... it's cyan..... now please fix it, IF it's merited.
« Last Edit: 24. June 2014, 03:58:03 by System Shocked »

673fb141eb872System Shocked

673fb141eb8c8
battery acid.

I've read that there's a new flavor in the offing, namely "tram-alicious". I hear it leaves a "hellish" nasty bitter taste in your mouth.
« Last Edit: 24. June 2014, 04:51:06 by System Shocked »
673fb141eb9dc
Almost every bright coloured lighted thing in a model will be floating. That's just how the devs made the models. Probably because the engine keeps bugging out when you make them too close.
673fb141ebd34
As it turns out, NewDark doesn't handle Z-sorting in certain situations quite as well as Old Dark
Damn, and here was I thinking NewDark only made improvements =(
Since they broke transparency sorting anyway, isn't it about time the engine got some kind of order-independent transparency instead?

673fb141ebe05voodoo47

673fb141ebe51
banner.bin UNN Banner (-2687) [bad texturing on the sides]

//not needed, as SHTUP already has a fixed model (will add it to the fixed model package as well).
« Last Edit: 28. June 2014, 12:12:30 by voodoo47 »

673fb141ebefcZylonBane

673fb141ebf49
If that's the model I'm thinking of, SHTUP already has a fixed version.

673fb141ebfd6voodoo47

673fb141ec02a
will check when I get back from work.

//correct. edited.
« Last Edit: 27. June 2014, 18:53:08 by voodoo47 »
673fb141ec11f
So, shouldn't it be included into SCP then?

673fb141ec1dbvoodoo47

673fb141ec240
we are only including the orig models in SCP, enhanced/hires ones will stay in SHTUP. if you fix the orig lowres model, I'll throw it into the package of course, but as mentioned, this one is of low priority.

Your name:
This box must be left blank:

The deck number where you shall meet Dr. Janice Polito:
11 Guests are here.
LIQUIDOX
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673fb141ecb51