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10 Guests are here.
 

673fa6526617dvoodoo47

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sounds like something one shouldn't be doing.
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We already do something like that, so screw it.
As long as it works, it should be fine.
And this way it would even be FM compatible.

673fa6526667dvoodoo47

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Ring buoy (-1214) ringbuoy.bin causes ugly transparency issues when thrown into water. I wonder whether this is something that could be fixed within the model. obj 1269 on rec1, for example.

673fa652667fbZylonBane

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Ring buoy renders fine with water if it's set to use alpha test (as it is in the SCP gamesys). But, it could be improved by making the ring torus less angular and 3D-modeling the rope border instead of it being just a flat transparent texture as it is now. But, that would be a model enhancement rather than a model fix.

673fa652668ddvoodoo47

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was at work so was not able to double check. ignore the request then.

673fa652669ccvoodoo47

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cpipe_02.bin - Pipe Straight (-494) [no ends on pipe]
cpipe_03.bin - Pipe T (-496) [no ends on pipe]
« Last Edit: 21. June 2014, 22:51:47 by voodoo47 »

673fa65266bcbSystem Shocked

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I'm posting this here because of the camera's floating motion sensor LED issue. Rather than post the other 2 issues elsewhere, I thought it best to keep them all together.

In the dining room across from where the Kool-Aid security robot comes crashing through the wall, is a security camera that has some problems http://i.imgur.com/Wwdiz6T.jpg
a) The large green motion sensor LED doesn't contact the camera's body http://i.imgur.com/CmieUeu.jpg
b) As it rotates, parts of it clip into the support column - lens hood http://i.imgur.com/gaG2oE0.jpg and camera's rear http://i.imgur.com/S5Nkmcf.jpg
c) I don't know how much control you have over a camera's sweep arc, but this one goes 360°, so about half of the time it's looking at the support column??? If doable, change it to somewhere between 180° and 200°.

FAB
« Last Edit: 23. June 2014, 03:23:14 by System Shocked »

673fa65266ce2voodoo47

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the lens is a (very tiny) obj issue, the sweep arc has already been fixed in SCP (I've spent an unreasonable amount of time fixing up the kool aid scene, I might add).

673fa65266fa2System Shocked

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.....(I've spent an unreasonable amount of time fixing up the kool aid scene, I might add).

That being the case, what's your favorite flavor?

673fa6526729dSystem Shocked

673fa65267494Primitive Primate

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Hope you have high maintenance skill then.

673fa65267607System Shocked

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Floating LEDs on the warning signal transmit array http://i.imgur.com/zp5qEjG.jpg at PLAYER POS: 35.0525 -551.819 4.00989
- The turquoise (that's right, turquoise) LED strips on either side of the array http://i.imgur.com/sEEfcaw.jpg
- Also, the player can clip right through the entire array assembly, but you already know that don't you.

FAB

673fa652678c2ZylonBane

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- The turquoise (that's right, turquoise)
It's actually cyan.

673fa65267af2System Shocked

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It's actually cyan.

You're ABSOLUTELY right! No ifs, ands, butts or qualms... it's cyan..... now please fix it, IF it's merited.
« Last Edit: 24. June 2014, 03:58:03 by System Shocked »

673fa65267d14System Shocked

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battery acid.

I've read that there's a new flavor in the offing, namely "tram-alicious". I hear it leaves a "hellish" nasty bitter taste in your mouth.
« Last Edit: 24. June 2014, 04:51:06 by System Shocked »
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Almost every bright coloured lighted thing in a model will be floating. That's just how the devs made the models. Probably because the engine keeps bugging out when you make them too close.
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As it turns out, NewDark doesn't handle Z-sorting in certain situations quite as well as Old Dark
Damn, and here was I thinking NewDark only made improvements =(
Since they broke transparency sorting anyway, isn't it about time the engine got some kind of order-independent transparency instead?

673fa652682cfvoodoo47

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banner.bin UNN Banner (-2687) [bad texturing on the sides]

//not needed, as SHTUP already has a fixed model (will add it to the fixed model package as well).
« Last Edit: 28. June 2014, 12:12:30 by voodoo47 »

673fa6526842dZylonBane

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If that's the model I'm thinking of, SHTUP already has a fixed version.

673fa6526854dvoodoo47

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will check when I get back from work.

//correct. edited.
« Last Edit: 27. June 2014, 18:53:08 by voodoo47 »
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So, shouldn't it be included into SCP then?

673fa65268761voodoo47

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we are only including the orig models in SCP, enhanced/hires ones will stay in SHTUP. if you fix the orig lowres model, I'll throw it into the package of course, but as mentioned, this one is of low priority.

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