673630fa6d9fc

673630fa6e897
21 Guests are here.
 

673630fa6ef2fZylonBane

673630fa6ef90
The bluish tint in the first two shots doesn't exist in the third shot because the third shot was taken from a different map that didn't have a blue light shining into the QBR booth.
673630fa6f25e
Oh, OK.
Thought you created the same map with 3 different kinds of walls.

673630fa6f30fZylonBane

673630fa6f35f
Yeah, there wouldn't have been much point spending the time to build an object-walled QBR booth in a map that didn't need it.
673630fa6f45d
For testing purposes it would.

// Also I juggled around with the gizzard model and I am at 5k polys now and it still doesn't look satisfying.
So I would say it's probably best just to leave it as it is now.

673630fa6f5ebvoodoo47

673630fa6f63a
a mishap with the last wedge light - this was supposed to be the wedge light with back and brighter glass. looks like the glass is still greyish (ZB's backless bright glass model on the left, the linked model on the right).
« Last Edit: 07. August 2014, 21:10:27 by voodoo47 »

673630fa6f715ZylonBane

673630fa6f763
All I did was change one of the materials from some grey texture to the white one (WHITE.PCX I think... can't check right now), and bump the self-illumination level up to 100.
673630fa6f83d
Haven't increased the self illumination.

673630fa6f8edvoodoo47

673630fa6f938
yup, working fine.

//also added the SHTUP lights into the SHTUP compatibility package.
« Last Edit: 07. August 2014, 23:18:17 by voodoo47 »

673630fa6fa48System Shocked

673630fa6fa9b
Seems to me that this version of the wedge light, with lighting tube details visible behind it's front lens http://i.imgur.com/az3yGIu.jpg and the same screenshot, only brightened http://i.imgur.com/AFBtN71.jpg is far superior to either of the white or grey-light versions shown here http://i.imgur.com/6emgbcW.jpg, as it provides more details/depth. It just needs to be brighter/whiter.

673630fa6fb3fZylonBane

673630fa6fb8c
That's the SHTUP light, so I'd certainly hope it would be superior. And there is a white version, also in SHTUP.

673630fa6fe3fSystem Shocked

673630fa6febb
That's the SHTUP light, so I'd certainly hope it would be superior. And there is a white version, also in SHTUP.

So what version is being provided in SCP Beta 1? Please tell me the more "detailed" (brightened) version will be, or will it be an optional "mod" download?

673630fa701ceZylonBane

673630fa7023e
Why would SCP include SHTUP object upgrades? Why would you think we would do that? WHHHHYYY?????

...or will it be an optional "mod" download?
Yes. It will be a mod called "SHTUP".

673630fa70583System Shocked

673630fa705e1
Why would SCP include SHTUP object upgrades? Why would you think we would do that? WHHHHYYY?????
Yes. It will be a mod called "SHTUP".

Maybe it's because upgrades to the wedge light are being dropped here and there without specific details as to why they are and what exactly we're supposed to do with them???

My confusion (and probably that of others) is most likely the result of the long-term delay in the release of the SCP and confusion associated with what it's specifically supposed to address and accomplish. Yeah, it's an unofficial community patch, but, in some respects, it's more than that, isn't it? 
« Last Edit: 09. August 2014, 06:52:55 by System Shocked »

673630fa706c0voodoo47

673630fa7070e
this is a development topic, anyone downloading anything from here is doing so at his own risk, as mentioned in the sticky. if you don't know what  is what, download the finished stuff from the mods subforum (fixed objects, SHTUP, and its fixup pack in this case, they are all up to date).
« Last Edit: 09. August 2014, 07:53:50 by voodoo47 »
673630fa70e4b
Maybe it's because upgrades to the wedge light are being dropped here and there without specific details as to why they are
You can read it out of the context quite easily. I'm doing the same.
Also the zip with the more detailed wedge light even has SHTUP in it's name. Shouldn't be too hard to guess where it's supposed to belong to.
and what exactly we're supposed to do with them???
You shouldn't do anything with it anyway.
My confusion (and probably that of others) is most likely the result of the long-term delay in the release of the SCP and confusion associated with what it's specifically supposed to address and accomplish.
So waiting for it makes you uneable to read?

673630fa711d3voodoo47

673630fa7123c
SCP and confusion associated with what it's specifically supposed to address and accomplish.
everything. EVERYTHING. but to make it short and understandable, the goal is to provide the smoothest SS2 experience possible.

673630fa71329ZylonBane

673630fa7137f
But, and this is the important point, SCP is not a graphical enhancement project. All the models we're including are only intended to fix errors in the original models, not substantially enhance them.

673630fa71420voodoo47

673630fa7147f
yes, so that anyone wanting to have all the orig visuals, will be able to have them.

673630fa7158cvoodoo47

673630fa715fa
Olfred, please flip the attached model along the z-axis (it's the corpse of the rick2 flipped turret, not needed for SCP as it can be flipped by hard gamesys edit, but will be needed for ss2tool's dml pack).

[RICKGU_D.BIN expired]
673630fa716fb
Is your attached model any different than the model which comes with SS2?

673630fa71796voodoo47

673630fa717e6
nope, pulled out straight out of orig obj.crf.
673630fa7199c
Then there is no need to attach the model. I have access to all SS2 models (for thief it's a bit different).
I only need the file name and this -xxxx ID.

Since there was some open back on the model I made a rickgu_d.bin with closed back, and out of that a rickgudf.bin which is the flipped version ( I hope it's in a right manner because I rotated it, not really flipped it.)

673630fa71b2bvoodoo47

673630fa71b7e
looking good, but the flipped models (the turret, and its corpse) will also have to be Z adjusted a bit I'm afraid - be right back with the values.


//ok, lets try offsetting rickgudf.bin 45 pixels down (Z-0.45) first and see what that does.
« Last Edit: 11. September 2014, 20:18:30 by voodoo47 »
673630fa71cb5
uuuh, what were pixels again?
Or could you give me a map so I can finetune it myself?

Your name:
This box must be left blank:

In which year was System Shock released:
21 Guests are here.
I belive one of this walls must be a secret wall...
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673630fa72b1c