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Topic: SS2 Olfred's Fixed Objects
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673ef32d0c179OneofTheMany

Re: SS2 Olfred's fixed objects
673ef32d0c1fb
I mean this

[dmm.jpg expired]

673ef32d0c428voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0c49f
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

673ef32d0c574OneofTheMany

Re: SS2 Olfred's fixed objects
673ef32d0c5cf
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

673ef32d0c6bfvoodoo47

Re: SS2 Olfred's fixed objects
673ef32d0c729
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

673ef32d0c7eeOneofTheMany

Re: SS2 Olfred's fixed objects
673ef32d0c84a
Oh, good. :) But I'll keep your advice in mind.

673ef32d0c923voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0c97c
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

673ef32d0ca29OneofTheMany

Re: SS2 Olfred's fixed objects
673ef32d0ca8f
Sounds good to me.

673ef32d0cb6avoodoo47

Re: SS2 Olfred's fixed objects
673ef32d0cbc6
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

673ef32d0cc91Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0ccfa
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

673ef32d0ce27ZylonBane

Re: SS2 Olfred's fixed objects
673ef32d0ce85
Created, but not tested yet.

673ef32d0cf41Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0cf9c
Roger that.

673ef32d0d060voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0d0c6
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

673ef32d0d172Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0d1cb
Done aaand... done.

673ef32d0d28dSystem Shocked

Re: SS2 Olfred's fixed objects
673ef32d0d2f5
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

673ef32d0d3advoodoo47

Re: SS2 Olfred's fixed objects
673ef32d0d407
still need to fix something, but v08 will be uploaded soon, probably this week.

673ef32d0d4bdPrimitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0d524
Shotgun vhot in this update perhaps? ;)

673ef32d0d5e3voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0d642
why? it's useless without the extra (SCP) resources and modified gamesys.

673ef32d0d700Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0d75c
I didn't know that.

673ef32d0d854voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0d8be
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

673ef32d0d979Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0d9d8
I'm getting an unrecognized error in blue's 1.09

673ef32d0da96voodoo47

Re: SS2 Olfred's fixed objects
673ef32d0daff
no such problem here. make sure you have downloaded and extracted it properly.

673ef32d0dbb9Primitive Primate

Re: SS2 Olfred's fixed objects
673ef32d0dc16
My bad. I made a folder and put the folder in it. Fixed now.

673ef32d0dccdvoodoo47

Re: SS2 Olfred's fixed objects
673ef32d0dd25
added v08a with the proper wedge light.

673ef32d0dddbZylonBane

Re: SS2 Olfred's fixed objects
673ef32d0de41
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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