673f4ff96dc43

673f4ff96ee17
3 Guests are here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 2 [3] 4 »
Read 178653 times  

673f4ff96f4e0voodoo47

Re: SS2 Olfred's fixed objects
673f4ff96f543
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

673f4ff96f65cZylonBane

Re: SS2 Olfred's fixed objects
673f4ff96f6b3
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

673f4ff96f75evoodoo47

Re: SS2 Olfred's fixed objects
673f4ff96f7af
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

673f4ff96f83evoodoo47

Re: SS2 Olfred's fixed objects
673f4ff96f897
09 is up, dl count +4914.
Acknowledged by: Kolya

673f4ff96fb5evoodoo47

Re: SS2 Olfred's fixed objects
673f4ff96fbb4
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

673f4ff96fc6cvoodoo47

Re: SS2 Olfred's fixed objects
673f4ff96fcbf
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

673f4ff96fdf2System Shocked

Re: SS2 Olfred's fixed objects
673f4ff96fe45
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

673f4ff96fef2voodoo47

Re: SS2 Olfred's fixed objects
673f4ff96ff45
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

673f4ff96fff4ZylonBane

Re: SS2 Olfred's fixed objects
673f4ff970049
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

673f4ff9700e8voodoo47

Re: SS2 Olfred's fixed objects
673f4ff970144
it is in the last public package though - must have forgotten to add it to the readme.

673f4ff970225ZylonBane

Re: SS2 Olfred's fixed objects
673f4ff97027a
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

673f4ff970337voodoo47

Re: SS2 Olfred's fixed objects
673f4ff970387
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

673f4ff970413voodoo47

Re: SS2 Olfred's fixed objects
673f4ff970462
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
673f4ff970764
Can you edit download numbers now?

673f4ff970811voodoo47

673f4ff970abaRoarkes

Re: SS2 Olfred's fixed objects
673f4ff970b12
Where this gets installed to ?

673f4ff970c03voodoo47

Re: SS2 Olfred's fixed objects
673f4ff970c5a
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

673f4ff970d09Roarkes

Re: SS2 Olfred's fixed objects
673f4ff970d5e
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
673f4ff970e4c
Uhm, just read the guide he linked to.

673f4ff970f04voodoo47

Re: SS2 Olfred's fixed objects
673f4ff970f5b
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

673f4ff970ff8ZylonBane

Re: SS2 Olfred's fixed objects
673f4ff97104a
Added the cans, barrels, and broken conduit?

673f4ff9710e1voodoo47

Re: SS2 Olfred's fixed objects
673f4ff97113c
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
673f4ff973158
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

Your name:
This box must be left blank:

TriOptimum counter-terrorism consultant Rebecca ____ (Fill in the last name):
3 Guests are here.
A new life awaits you in the off-world colonies, the chance to begin again in a golden land of opportunity and adventure.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673f4ff9775bb