You can read and reply to posts and download all mods without registering.
We're an independent and non-profit fan-site. Find out more about us here.
Who knows, there may even be a military grade neural interface in it for you.
Why not help Hank with his project?
Dooming yourself to failure (eventually) otherwise.
I wonder if the SS1 door system is even possible in the Dark mod engine. By that I mean that in the Dark mod all doors open via swinging open, where as in SS1 they sortof open outward but in all directions but only within the original Z axis space, and in many ways is more just the texture cycling of say state 1 closed which is texture 1, then when a open trigger is sent to the door cycles through it's opening textures. Or that's how it looks through my eyes when I've seen it done in actual SS1.
I'm still so disappointed in SS2's tiny, cramped shuttle bays vs SS1's gigantic, cavernous ones. WTF, Irrational?
SS1 is set on a space station, SS2 spaceships...