You can read and reply to posts and download all mods without registering.
We're an independent and non-profit fan-site. Find out more about us here.
Could you give any suggestions?
DIEGO QUESTLINE- That voice... it was Captain Diego! He is resisting assimilation... Goggles, we've got to help him!- You can count on us, Captain.- We can still save them, Captain.KORENCHKIN QUESTLINE- Goggles, are you okay?! I know it's scary but... we have crossed through a tear into the future. And the Korenchkin from this timeline seems to actually trust you: we might have just been served with the trump card we needed. We should approach him, and get rid of his malefic influence on the Many. Just play along with his plans...for now.- That monster. (whispered)- We need to get closer to him. (whispered)- Hypocrite! Anatoly Korenchkin never believed in any god, but himself. (whispered)CORTEZ QUESTLINE- They've got us surrounded, Goggles! Please, try not to hurt these people... they're our crewmembers! Wwait, I'm confused as you are... the tear has somehow connected us to a remote point from the past: but then, why can't I can't recall any of these events? The entire ship is on lockdown, yet the only hybrids we see, are the ones we have brought with us through that tear! (alarmed)- They're right behind us! (alarmed)- Look out, Cortez is after us! (alarmed)- Multiple patrols heading our way! (alarmed)CYBERSPACE QUESTLINE- You must hurry: the cyberlink on this mainframe won't last for long... (whispered)- Goggles, these signatures are from Citadel Station! But... how can they be so advanced?! (whispered)- This mainframe if protected, you will have to run a security bypass on each of its circuits. (whispered)- Mon petit, this is eerie... the entire architecture of your R-Grade unit bears the mark of SHODAN. (whispered)- This rig was heavily upgraded in the hacking skill, mon petit. Expect a tough fight! (whispered)- Goggles: the software architecture is getting more complex, and less... human. (whispered)- The more I look at it, the less your mainframe looks like any other military augmentation I know of. (whispered)- Mon petit, we need to get you out of that cybernetic trap... as soon as possible! (whispered)RANDOM LINES- Lead the way. (Marie and Goggles enter the boss' lair)- Careful, I sense a powerful presence up in Engineering Control.- This way! The primary data loop is straight ahead!- You know I won't be able to help you, in there... (Marie explains Goggles she can't follow him in cyberspace)- Poor Janice.. I wonder if things could have gone differently for her. (sad)- This way! Run! (alarmed)- Good. They still don't suspect nothing of me.- There is always a way! (hopeful)- Goggles, she... she found me! (scared)- Oh, no! Goggles, answer me...! Goggles! Sarah, you've got to save him! Initialize core reboot sequence... now! (alarmed, Cortez shot Goggles)- I believe in the future. (Goggles had asked her if she believed in coincidencies)- Ah ah ah! It took you long enough to realize... insect. (Marie turns evil!)- ...insect! (ironic nod to the exploding last boss)SACRIFICE MOVIE- Beware, mon petit... You mustn't let her access the faster than light drive... I've discovered her plans, mon petit... Her will is only matched by her imagination... (in pain)TRANSMISSION MOVIE- This is Doctor Marie Delacroix of the UNN Von Braun. We have been hijacked by an unknown force. Ship's security has been compromised. Do not allow the ship to return, repeat, do not allow the ship to return under any circumstances. I don't know what we're up against, here.
The updated animation and sound for the main menu:https://www.youtube.com/watch?v=QyoAyrEYHas
Not bad, but you should increase the framerate of the animation, that's easily done from the config files.
I know that originally this wasn't meant to be a fluid animation because I know the clock version. But without the tic-toc it looks choppy now. You will either have to go a lot faster or interpolate frames, preferably.
This is slippery terrain for a video game.
I was thinking more of logs, quests and props that explain their story than NPCs doing a sexy dance. That's something I would probably avoid because it's too much in-your-face.
Inside the holodeck (at least, in Nikki's) is a motionless sitting female alongside a dead body: your hud identifies her as "A damaged android." (subtext: Model ID: Nikki).
I would not do the shower scene with Rosenberg because it forces the player into a voyeur viewpoint and I would not have her following you around endlessly because that makes her a dumb drone. The scenario I described will have you caring for her (or not if you don't come back) and will have her acting in varied ways, which makes her believable. Better short and bittersweet than endless repetition and non-responsiveness.