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MEDSCI1libro3: "...no one else remembers what has happened in the past...\n...as no one will remember what happens between now and then..."libro18: "...it should incapacitate them long enough...\n...to get up close and personal..."libro19: "...readings indicate the cranial plates...\n...have been weakened by the parasite..."libro25: "...energy fluctuations detected in the FTL drive...\n...portable batteries should remain unaffected..."MEDSCI2libro2: "...the tear effects have become evident...\n...we are like shadows to each other..."libro20: "...I'm not really thirsty...\n...but my PSI points are getting low..."libro27: "...the emissions have decimated my team...\n...oh god, I can see through my own body..."TEAR1libro39: "...the evacuation plan seems to be working...\n...but aren't we just postponing the inevitable?"libro40: "...Diego believes we can still rescue our comrades...\n...but I won't trust Korenchkin's lies any longer..."libro41: "...Shodan's cyborgs have taken over the ship...\n...we must fall back and avoid any contact..."ENGI1libro1: "...cybernetics are affected by entropy, just like weapons...\n...if I don't upgrade them, they will lose effectiveness..."libro17: "...Bronson's strategy didn't work out...\n...should have ordered the turrets hacked..."ENGI2libro21: "...Captain Diego wants me to rescue the Many...\n...but can they grow stronger than Korenchkin?..."HYDRO2libro5: "...it's like knowing I was dead...\n...and something brought me back..."libro6: "...as if a rift had opened...\n...and reality itself adjusted to it..."OPS1libro22: "...the whole Von Braun has risen against her...\n...but we need another Hacker to make it..."libro23: "...she is turning us one by one...\n...must protect the FTL drive at any cost..."libro24: "...we received a deep space transmission...\n...hailing from the Solar System..."OPS2libro7: "...I put down one of those cyborgs, back in Medsci...\n...and his memory chip showed my same signature..."libro4: "...confusing fragments of memory flash before my eyes...\n...of one thing I am certain: none of that can possibly be real..."OPS3libro9: "...the strength of the entropic tide increases...\n...only my best weapons remain unaffected...."OPS4libro11: "...I'm glad we are not alone here...\n...Sarah takes care of the lost..."REC1libro10: "...she appeared out of nowhere to help that cyborg...\n...there's no doubt she isn't human either..."libro33: "...she didn't sound like the same person anymore...\n...but we felt compelled to trust her..." REC2libro30: "...the cyborg is hunting us down...\n...bastard picks us off one by one..."libro32: "...Sarah is only trying to help us...\n...help us grow stronger..."REC3libro8: "...some are programmed to think they are human...\n...there are many copies... and they have a plan..."libro34: "...the entropic tide is her tool...\n...Sarah is changing the ship..."COMMAND1libro12: "...the Von Braun is just the beginning...\n...the UNN must be warned about her return..."libro26: "...she was reprogramming one of the replicators...\n...we must destroy them, so the shuttles can launch..."COMMAND2libro13: "...I extracted the memory chips from the last few cyborgs...\n...I will break them into cybermodules, nobody has to know..."libro35: "...if we don't stop the entropic emissions now...\n...we won't be able to return as humans anymore..."libro46: "...we received new orders from Dr. Polito...\n...take the card to the Command Center on Ops..."RICK1libro14: "...Captain Diego is a symbol for all of us...\n...if anyone can make it against Korenchkin, it's him..."libro29: "...she pretended to transmit me some cybermodules...\n...but she was actually fragmenting my memory chip..."RICK3libro31: "...we pinpointed the source of the entropic emissions...\n...it's an escape pod... 0.7 million miles from the Von Braun..."MANYlibro16: "...Shodan stores the cyborgs in cryo storage...\n...we plan to hull breach the sector before they awaken..."libro28: "...we trapped one of the cyborgs in the tunnels...\n...the area is flooded now, he's as good as dead..."SHODANlibro15: "...he was a good Marine and a good friend...\n...but the cortex reavers got to him first..."FINALElibro37: "...I have seen the Earth...\n...reshaped by her return..."INFINITElibro42: "...it is finally over for Korenchkin...\n...but neither I or my crew...\n...will ever return as we once were...\n...we live in a different world, now..."libro43: "...the refugees' fleet has already left...\n...and finally we have a good shot at Shodan...\n...hopefully playing safe didn't hinder our chances...\n...I can only pray that my Sarah is still on our side...."libro44: "...the cortex reavers are coming for me...\n...Sarah, I leave my final words to you...\n...tell the cybernetic abomination that I am going to be...\n...to know who he really is... to remember me..."libro45: "...FTL memory drive infiltrated...\n...safety protocols engaged...\n...structural analysis in progress...\n...running biological optimization..."
strippedness should not affect stability afaik. always use an unstripped level if available if you want to mod stuff.
Time permitting I'll go through again to see if I botched the install or something. Don't see how but always possible.
System Shock Infinite 2.4 has been released!Enhanced by months of user feedback, this update features a complete overhaul of the OS Upgrades system and further develops the Captain Diego storyline. Discover new weapons, enjoy unlimited time in the Cyberspace levels and unravel more mysteries to unlock the multiple endings. Full changelog.Story. What if it were actually possible, for the Soldier to meet up with Dr. Delacroix in the hangar bays? Join the two of them as they enter Shodan's world and become trapped in her schemes. What is real and what is hallucination, in her artificial reality? The answer lies in the amnesiac player's memory. Full script.Gameplay. Infinite plays a game of expectations with the veteran player. Core gameplay remains the same, but variation in the familiar events keeps you on edge: the formula is "shaken, not stirred". Choose a lower difficulty for a more arcade experience, or try the higher ones for some old-school RPG complexity.Steam installation instructions. Right click on System Shock 2 in your Steam library and select "Launch with Fan Missions". When FMSel prompts you about creating the \FMs folder, click "yes". Place Infinite's folder in \FMs and play via FMSel.GOG installation instructions. Run SS2Tool to update your game. It will add a shortcut to FMSel on the start menu: "SS2 Fan Mission Selector". When it prompts you about creating the \FMs folder, click "yes". Place Infinite's folder in \FMs and play via FMSel.Alternatively, you can use Blue Mod Manager and place Infinite's folder in \DMM. If you are having issues running mods and your game is installed in Program Files, move it to a different folder like C:\SS2.
New OS UpgradesEnvironmental ResistanceProvides immunity to all radiation and toxins.Exoskeleton Grants +20 bonus defense and 3 extra inventory slots.Velocity Modulator Increases speed by 20% and grants immunity to fall damage.Security ExpertDisabling security also shuts down any security robot.Synthetic HeartIncreases hit points by 15.Neuromancer No time limit in Cyberspace and bonus to hacking against security terminals.Charged Strike Melee attacks can be charged for 100% more damage.Scavenger You recover additional items from defeated enemies.Blast ProofGrants immunity to psionic burnout and splash damage from heavy weapons.HandymanDamaged recharge stations no longer explode when used.MnemonicSubconsciously implements any unrecovered memories.(Note: this one unlocks all endings!)New FeaturesTier 4 Power: Entropic TideSlows down organic and mechanical targets in a 50 feet radius.The effect is permanent. Ineffective against psionic creatures.Saving the ManyImplemented a sidemission to save the crewmembers that were assimilated by the Many.New WeaponsThe pipe wrench, pulse rifle, phaser rifle and fusion launcher are now available.Quest ProgressTears in protoreality now reflect your progress in recollecting your past memories.Lt. Shephard's EncountersShephard now plays a bigger role, and you'll have to fight his team to collect more memories.Cyberlink CutsceneOn Expert and Infinite, running out of time in Cyberspace triggers a new cutscene.Streamlined StoryAdded new logs and story sequences to better flesh out the story.Voice ActingMarie Delacroix's and Captain Diego's voices have been improved.Infinite DifficultyCybermodules are even scarcer now, on the highest difficulty setting.German TranslationYou can now enjoy all logs and subtitles in German, courtesy of UNN Atropos and Vegoraptor.BugfixesInfinite is now compatible with SHMUP and Vurt's Organics.HD texture packs no longer overwrite some of Infinite's custom assets.Strength bonuses now properly benefit melee attacks.Memory chip logs can now be read with the "play last log" button.Restored the original names for anti-personnel bullets and anti-personnel shells.Increased rewards received by players during the Many and Lt. Shephard routes.Tears now preview which items are rewarded in the different routes.Removed outdated descriptions from the Stasis Device and the Marie:Security PSI power.Rebalanced the spawn rate of organs inside of special eggs.Hacked turrets no longer eject their casings around the player.Replaced damaged medical units that would still heal the player.Restored Polito's message to the player in Recreational.The brig cutscene no longer stops when you force open the forcefield.Replaced the music played during the Escape from Cyberspace event with a longer version.Fixed an issue with psionic echoes appearing before the music started, in the Rec lounge.Terminate Traps in the finale can only be destroyed by hacking, as originally intended.Dropping and picking up the simulation chips in Ops won't trigger the same email again.Additional Toxin-A vials are now available in the Body of the Many puzzle.Fixed an issue with the hackable corpse in Operations being difficult to hit.The door to the Recreational Theatre no longer disappears when opened.Recut Diego's dialogue in the lower level of Recreational.Fixed a bug which would cause Sgt. Bronson to move to the wrong location.The Recreational lobby cutscene no longer triggers exclusively at the entrance.Removed the cutoff points and reintroduced Marie: Escape in the Body of the Many.Fixed a potential conflict with an hybrid playing the wrong animation in Medsci.The secondary entrance to the recharger room in Medsci is now easier to spot.Fixed several typos in the text-only logs.CreditsDirected by Xdiesp, Art by Captain LKL.German translation by UNN Atropos and Vegoraptor.Proofreading by System Shocked, Haios and UNN Atropos.Pulse Rifle, Pipe Wrench models by Arcaniac.Ball Lightning Rifle model by Rainalkar and Rocketman.Fusion Cannon model by Assidragon (Ravenlord).Thanks to Hikari, Thiefsiefool, Zygo and NamelessVoice for their support!
any special reason why steamers should use FMselect and GOGers BMM? considering the amount of custom stuff, FMselect is probably the better choice.